Showing Posts For Ritualist.5380:
I’ll probably be flamed for this, but it must be said Imo. The problem is skipping mobs, but not in an appropriate manner. There are groups in AC exp that even skip Kholer (not sure why you’d wanna do that to begin with).
My idea to solve this is: Changing the aggro mechanic for dungeons. If you aggro something and continue to skip past it, it should follow you until it’s killed or you die. Lots of MMOs work this way. These mobs are placed in those locations for a reason. This should also get PUG groups on the same page, since not everyone skips past stuff. Dungeons are a group activity, and dropping aggro doesn’t promote group play. It just seems like more and more people don’t want to work for anything at all, even killing a single mob.
Don’t get me wrong, if you can get past the mob without pulling then you should be able to continue. I’m sure I’m not the only one upset about missing potential drops because the party wants to skip all the mobs.
Since the character limit for names is as long as it is, I say the title should go underneath your character name in quotations. This way would save a bit of screen space, and most of the titles aren’t long anyway. Since titles are also able to be used on alts, this would be a way to get an idea of someone’s skill level when pugging for something (not all titles would apply obviously).