Showing Posts For Rivdunk.2503:
Ahoy again MindlessRuff! Biggest reason I have points in the arcane path is obviously for the endurance regen, which helps me be able to dodge quite a bit. Another reason, is for the “Arcane Precision” which when inside the air attunement, gives away the “weakness” condition, and somewhat often too. The only one I feel is a waste would be the “30” trait, although the only other choice I have, seems to be putting five points into another path, and all of those traits would be “Attunement” based. And thus, I feel its an’ even bigger waste.
Also, Crunchy Gremlin, you have to forgive me, but I am not entirely sure as to what you mean…
Well, I am sure I mentioned it somewhere up there, but with the build as it is now, I am almost constantly inside the air attunement. As such, I very rarely switch, as doing so would drop my outgoing damage quite a bit. As such, the sigil of energy would be a bit of a waste. As for the dodge trait, I did in fact use it a bit. But being in the air attunement, it was only one extra blind every 10 seconds, which i’d say was not worth it.
Hey y’all! After trying about with all of the professions and whatnot, i’ve fallen for the illustrious elementalist! And what a jolly fun profession it is!
Now, the weapons. I found the staff to be lackluster for my tastes, and the daggers too risky, so I got stuck with a scepter and focus. And with my below average skills, I am able to perform somewhat well with it. However, as most of us, I want to improve, I know it could do better. I know I can do better. My view is a tad…biased, however. So I would not be able to do it alone. So I am asking for some kind souls out there, to look at the build I am using, and give some tips for this below average player.
And there we have it. It is only used in Spvp currently. And its main objective: Substantial damage. The build is built so I am almost constantly inside the “Air” attunement, and constantly on the move. Even the heal allows me move freely, and attack with the scepter at the same time. My traits are built mostly around getting up endurance, and speed. I use all utility slots for defensive cooldowns, to be able to withstand enemy attacks (my HP will not do that, obviously). The build also allows for some effective underwater combat, which is quite nice.
If you’d come this far, I would like to ask for criticism and comments aboot the build. Any help to get it better, would be greatly appreciated. And if there is any information I left out or such, just ask.
Thank y’all for reading, and have a pleasant day!