The problem we have here is :
1) They fix an animation glitch (wich i’ve never seen) by changing the profession’s stats (attack speed). That’s not the way to go…. i suppose it’s better and faster than making the animation all over for you huh?
2) The change they applied isn’t even correctly applied…. Look at our attack speed under QZ or the mesmer’s buff area which gives the same buff of double speed, it’s far from the attack speed we’re supposed to get. That should be 1 arrow every 270ms (540 divided by two if i’m not wrong with the speed we’re supposed to have IG) with the 40ms you added to the basic attack speed and we’re far from that. We’re near somthing like 1 arrow per 333ms.
So QZ isn’t bugged but we rangers don’t benefit from the double attack speed buff the way we’re supposed to anymore.
Avoid saying things like “we did it so you use your auto-attack less”. Thats’ not true. You messed things up, end of the line.
Now here’s the answer to the problem ==> roll back to the previous situation unless you really think rangers should be nerfed, which is not the case if we ask the players, i’m pretty sure of this.
Anyway even if you want to keep the 40ms nerf, and that would be a bad choice…. at least fix our attack speed under the buff which is supposed to make us attack 2 times faster.
Sorry for my english, i still have progress to do
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