Spliting it wit my biddys, 50-50 down the line
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Spliting it wit my biddys, 50-50 down the line
thanks for catching the domination has been edited
see thats the thing this isnt a pure condition build your illusions hit hard due to having a 90% crit chance with 2320 power 33% crit damage your looking at around per phantasm somewhere in the 3990 power range(90% crit at 1.83 damage = ~1.72 multiplier*2320)
https://docs.google.com/spreadsheet/ccc?key=0AkXSlFKEkur9dGVFdjcxa1diZC1sX0oya29kZ3FTY3c#gid=0
the above link is crit damage to crit percent
about the 3 trait is there for your damage to be boosted (scepter 3 sword 1,2 pistol 5) 9% is not a bad damage upgrade at all
It makes you target either kill you and take damage form the clones/phant’s damage and conditions or go after your clone and take damage form you and the conditions the clones put out due to being killed. Since you will be doing 70% crit chance along with 33% crit damage and 9% inc damage due to ill 3 and 3 clones/phants out you do some respectable damage without the conditions
Spliting it wit my biddys, 50-50 down the line
(edited by RiverRat.1045)
This is a build ive been running to great success in PvP and WvW recently
the build is
0
30 II,IX,X
30 V,?,XII ( the ? can be a few things II,III,IV,VII,VIII)
0
10
This is a different build then normal because you have 0 passive defense its all active defense, also you are either building for your clones to stay alive and do damage and conditions, or be killed (or replaced due to more clone generation)and still do damage and add conditions (one random condition and confusion thanks to confusing combatants (dueling 25) and debilitating dissipation (Chaos V).The build is based on your clones doing bleeding with every hit and you criting every 7 out of 10 hits
But this build isn’t really a power build its more a condition build as you do not want to use shatter unless u need a quick spike or an active defense (distortion f4)
Your clones have every time they crit they produce bleeding this by itself is a lot of pressure but also when your clones are killed or replaced (not shattered) they add confusion and a random condition
Stealth is big in this build.It procs Prismatic Understanding which gives protection, regeneration, or aegis every second while in stealth.this helps you when you are getting low on life and helps reduce incoming damage by a good bit with the block and the protection.
Your scepter/pistol is your main and offensive set for this build. First is the number 2 block that does torment(this seems bugged at the moment by not doing the double damage when target is moving(or seems that way anyways) this blocks and gives a condition and produces a clone.
2nd is the #3 beam attack that crits a lot and is actually good damage but also stacks more confusion.
The #1 skill is a clone producer you use when u need more clones coming down.the pistol 4 is your main clone you try to have up at all times. its your heavy hitter in this build giving great damage and bleeds almost every hit.The #5 on pistol is for a few things first its a great stun for stopping heals or any big cast you can see coming also its a get out of jail free card when you need that one or 2 seconds to get a heal off or switch weapons
The sword/torch is actually your defense set in this build. the torch 4 is another stealth that procs prismatic understanding. The 5 skill is another condition clone(literal treat it like this because the damage is not great, but its an extra clone and does confusion so it either has to be killed or your target gets even more condition damage).The sword 3 is your jump that can be used bot offensively or defensively. its a jump that can get you out of situations you just don’t want to be it but it also can set you up for sword 2 that is also an evade plus a big hitter. the sword 1 is actually the last thing you want to be using but it does good damage when you have to use it
The utilities are all defensive but play dual roles. First off you have the heal skill ether feast since you will almost always have 3 clones out
You have an open skill used to personal preference (i usually use arcane thievery and Chaos III for boon stealing against mess,ranger,guard,necros and condition wipe against ranger, necro,mess,eng)this slot really can be used for a lot of different things though just based on personal play style.
It uses decoy for stealth (procs prismatic understanding) so you get a solid defensive plus boons out of it, but also to set up a iduelist or image followed by sword 3 and 2.
I think one of the best under used utilities skills gets used in this build and this is signet of Domination.Domination is a huge boost to this build first off when not on cool down its 180 extra condition damage!This is a huge boost to damage for this build.2nd though its also a stun on a 30 second cool down!!! this thing is clutch it a lot of matches
Then you have MOA which is just a straight out tide turner in 1v1
There are some changes for the wvw build because you want to start becoming a ninja for keep retakes but also help in the zerg while staying true to the build so we change utilities to Decoy, Veil, and Portal along with Mass Invis.
You take Chaos VIII to help get some might stacks on you with pistol 5 and help the zerg by putting someone in stun which usually means death. You also change your 10 points in illusion to 10 points in inspiration and take trait II to get you a faster Portal and Veil.
With the WvW version of this build you are still able to solo and small group as well thanks to all the invis and portal bombing ( even solo portal bombing is a blast to do and gets you more kills due to well portal being portal)
Spliting it wit my biddys, 50-50 down the line
(edited by RiverRat.1045)
Clockwork Crow asura necromancer
Spliting it wit my biddys, 50-50 down the line
ive played with willow a few times in wvw and his build can put up a pretty decent amount of damage along with buffing a few of his groupies while hes at it
Spliting it wit my biddys, 50-50 down the line
score update please
http://mos.millenium.org/matchups#NA is about 6 hours behind
Spliting it wit my biddys, 50-50 down the line
score update please?
Spliting it wit my biddys, 50-50 down the line
NSP are fun fights
DR well ….
Spliting it wit my biddys, 50-50 down the line
GoM has something that irritates the crap out of many NPS guilds. Its call TCMM. We resent they way they treated our server just before they left. Many will actively try to hunt them down. And most of the organized guilds consider them KOS.
(/snip)Just the rambling thoughts of a Mad Char who drinks to much beer. Not an official statement from NSP or Anyone else.
This is about as official as you can get without being offical. We were in DR’s BL either last night or the night before (memory is foggy), outmanned, and just working on both DR and GoM. Then we saw TCMM in passing, Golem rushing (no surprise). Call went out in passing in map chat about the comedy of the situation and everyone stopped what they were doing and went to wipe them. It wasn’t because it was strategically sound, but it was just because it was TCMM. The comment was made that logic goes out the window when we see them.
Score update for those who like them:
GoM: 144,263, +245
DR: 139,796, +245
NSP: 133,587, +205
that logic isnt helping you win looks like its actaully making you lose. so keep using that logic and GOM will keep beating you ( actaully keep using it and youll end up in t8 and we can have HOD back)
Spliting it wit my biddys, 50-50 down the line
no GOM is complaining about being on NSP BL DR shows up to help NSP defend by attacking GOM in the back then when GOM is dead DR takes off until GOM is seen again in NSP land
Spliting it wit my biddys, 50-50 down the line
score update please
Spliting it wit my biddys, 50-50 down the line
shhh styx doesnt do that at all. hes just making you feel better for doing it. GOM would never ever ever do that kinda of thing NEVAH!!!
Spliting it wit my biddys, 50-50 down the line
We just can’t win, you know? Attack NSP? We’re double teaming. Attack GoM? We’re picking on the weaker server and fighting for second place. Clearly what DR needs is a spreadsheet to keep track of who we’re attacking.
That or we could just stay in our own little corner and just fight mosquitos.
no your not double teaming your just being parasitic going after what ever team has the lower numbers at the time of the engagment
Spliting it wit my biddys, 50-50 down the line
still no score update?
Spliting it wit my biddys, 50-50 down the line
score update please?
Spliting it wit my biddys, 50-50 down the line
GOM could use some more NA bodies that WVW in more then just EB and we have a decent night shift that is keeping us (as of now) in the lead
Spliting it wit my biddys, 50-50 down the line
not mad were happy to know who the nut huggers / bottom feeders are on your server. so i guess multani.1452 is one of the said huggers?
Spliting it wit my biddys, 50-50 down the line
NOQQ and friends think you can clear all the walls of GOM players in GOM Hills for NSP next time. You missed some. Im sure they loved your help. Nice to see your helping NSP as much as possible. Is that now 7 times in the past 2 days?
Spliting it wit my biddys, 50-50 down the line
(edited by RiverRat.1045)
score update please
Spliting it wit my biddys, 50-50 down the line
since ET “zergs”,we “nightcap” not sure what FC does, and going by current score, does that prove “zerg tactics” < “night cap tactics”?
Spliting it wit my biddys, 50-50 down the line
we need more SF fanbois in here and more cow bell
Spliting it wit my biddys, 50-50 down the line
unless you burn the popcorn then its just horrible for everyone around
Spliting it wit my biddys, 50-50 down the line
starting to wonder is it better to be a plant or whatever the blue thing is from lilo and stitch
Spliting it wit my biddys, 50-50 down the line
this is a redundant controlling warrior i’ve been using to great success in wvw when im not on my mez
this build is designed to be very controlling while not losing much ( if any) damage
the hammer and axe/mace can pin a target down very reliably
defense II can be changed to defense VI depending on preference
one thing with this is you no condition removal ( but you do have -50% condition duration) or stun breaker but if you are running with a group you usually have stability so this isn’t so much a problem ( usually)
also this build runs with perma swiftness, perma fury, and perma might so damage can spike very very high while still having huge dps
Spliting it wit my biddys, 50-50 down the line
(edited by RiverRat.1045)
thank you sweet buns you [ASH] guys and gals are great
Spliting it wit my biddys, 50-50 down the line
you know a honeybun, cup of coffee, and a score update would be really nice right about now
Spliting it wit my biddys, 50-50 down the line
this thread needs Flash Gordon and a score update
Spliting it wit my biddys, 50-50 down the line
at the end of the day all we in [Agg] care about is the fights, not the PPT.
if this is true why dont you just stay in eb where you can just fight and not cap?
Spliting it wit my biddys, 50-50 down the line
Thanks Deathstroke there has been too much blah blah blah and too little pretty pictures of our score
Spliting it wit my biddys, 50-50 down the line
(edited by RiverRat.1045)