1. Mercenaries!!! Allow alts to be able to be registered as a mercenary (a la GW1). As an economy boosting measure, let the gear from the alt translate to the stats of the mercenary. Would love to see my whole party filled with my alts. Unlike GW1 where a max number of alts could be registered as a merc (I think it was eight), GW2 should have no such limit. You can register all 20 of your alts as a potential merc and pick and choose your party. ANet could make a nice profit by charging a gem cost for each merc registered.
2. Additional races, in order of personal preference: Quaggan, Tengu, Kodan
3. Option to select from several skills to fill each of the weapons skills from 1-5. For example, skill 1 will have 2-3 unique skills available to choose from. Skill 2 will have 2-3 unique skills available for it. The skills will, of course, revolve around the relevant weapon you are wielding. This will allow even greater diversity of play and make lesser used weapon sets more attractive.
4. Legendary Minis. These minis will actually be able to contribute to combat, albeit their damage will be very low (single to double digit max). Introduce a game mode where you can train your minis and customize their limited attributes. No way can they ever be comparable to a Ranger pet, but you can bet a lot of players will love having a mini that can actually be a contributing partner in their adventuring!
5. If we’re going back to Elona, bring back Margonites!!! Take your inspiration from the Hellraiser movies for the character models.
6. If we’re going back to Elona and getting Margonites, make a Realm of Torment Guild Hall. Who wouldn’t love a guild hall that looks like a chessboard floating in the blackness of space!?
7. Mini-Entourage. Make a quest where you can combine several minis into your own personal little entourage that follows you around. For example, I can have Chauncy von Snuffles III, Lady Wisteria Whiskington, Mini Zuzu, and Orange Tabby following me around all at the same time.
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