Showing Posts For Roedor.3148:
•Many skills, items, and traits were applying healing to an infinite amount of targets and have now been limited to 5 targets.
•Selfless Daring: This trait had an efficiency with healing power that was reserved for healing skills only and has now been reduced to its intended level. Heal scaling has been reduced by 50% in PvP only.
•Healing Ripple: This skill’s scaling with healing power has been reduced by 50% in PvP only, as it had scaling that’s normally reserved for main healing skills. The maximum number of targets has also been reduced from infinite to 5.
•Shield of Judgment: This skill’s protection duration has been set to 3 seconds from 5 seconds in PvP only.
It’s like healing nerf. This will promote dps-oriented unorganized zerg.
Organized groups are nerfed…