Showing Posts For RogueRegault.2987:
I’m more annoyed that Ram Tonics, Devourer Tonics, etc. don’t work in the recipe. I was hoping I could finally clear them from my bank.
I say give it time. Everyone and their dog is on GW2 right now so even the high numbers of enemies a DE can manage can’t defeat a player swarm. Things will slow down and DEs might surprise you. I did one on the snowy right side of Gendarren Fields and there were only three of us. We fought like lions and ultimately lost.
Except it’s supposed to be able to scale with those incredible numbers. I’m perfectly happy doing an event with 50 random people, I just don’t want the event to fall over entirely because we’re 50 random people.
The problem is when you start getting scaling like the Fire Elemental in Metrica Province or the Champions scattered throughout Queensdale and Kessex Hills. Bosses made “hard” by their hitpoints scaling through the roof, and their damage scaling such that even their basic attacks down people in one hit.
If they’re willing to cripple control classes like thieves with the Unshakable buff, maybe they should introduce some form of AoE resistance for mobs in zerged events.
Please add a merchant to Lion’s Arch that will accept butter and chocolate in exchange for blood, claws, cloth scraps, and other things people actually want from a loot bag. It could be a lot of butter, I don’t care. I just don’t want my inventory to have high cholesterol.