Showing Posts For Rokien.6405:
ok lets look at gw1, you could pretty much do everything on one character in gw1.
No, your armor was limited to your primary class.
This is not GW or FFXI either way, if you want to change classes go play those. This thread is pointless.
You are correct, though why would I play a game that got ruined?
It is not pointless, why couldn’t I be able to pick up a sword and train with it on a character and pick up a different weapon and train with that one on the side? As i already stated, as an Elementalist I can pick up a manifested sword, bow, what have ya. So why couldn’t I train in real swords or bows? Thus resulting in a switch of classes.
lol. sounds like Rift was someones first mmo
I never even played Rift, FFXI was my first mmo, I played it when it first came out, till they made it “easy mode”
Mabinogi was my second MMO I played it along side ffxi
In between I played a lot of other f2p mmos.
The latest MMO and still playing it is FFXIV, along side GW2.
My point is, they could have built off of that feature.
ok lets look at gw1, you could pretty much do everything on one character in gw1.
There’s “plenty” of games that do that boring kind of thing as having 1 character play every single class, like FFXIV, FFXI, PSO2, but this isn’t one of them and I really don’t want that in this game. Playing one character on every single class is not appealing at all, and it gets rather boring, fast, and this is from experience as I played two of those games for over a year.
I don’t get why I can’t just progess on one character. it’s not like you can’t make a different character for each class if you so choose to.
Also you can only have 5 character slots(unless you buy more) meaning you can’t even play all the classes.
Just wondering if someone else has the same problem as me?
Why though? You would have to do everything all over again with each new character.
Thats the entire point of an MMO.
FFXI says different, same with FFXIV.
Each of my characters has a unique race and profession. Why would you want to homogenize the experience?
I come from 8 years of FFXI. I’ve always wondered why other mmos made you switch characters to do something different. Right now I have a 43 Elementalist, I’m having fun with it, but I want to try out different classes. I mean I’m getting pretty much every other armor BUT my elementalist armor from drops. I should go use them with out having to mail them to my other char. Also, why would I want to go do the same hearts all over again?
Nope, I wouldn’t want to do that. I would much prefer to create a separate unique character for each unique profession. Thankfully, this is how the game is designed.
Why though? You would have to do everything all over again with each new character.
That would defeat the entire purpose of the game and having classes in general.
How so? Why can’t I switch to a warrior? Or a Mesmer? seems silly.
As I stated in the OP, this game was based around having multiple characters, I get that. Though, that shouldn’t stop me from being able to switch classes, and have fun with them on the character I like.
Hello, Rokien here again! I hope everyone is having a great monday, I have today off soo mine is amazing!
I want to talk about doing (mostly) everything with one character. I know this game is built where you have to create multiple characters. Though, really, why can’t I go pick up a sword and learn how to use it if I’m a Elementalist? I can already manifest a magic sword and use that. Lets not forget you have to redo every single thing on each character you make.
So, would you guys like it if you were able to switch classes and do mostly everything on one character?
Yes, that’s a lot of work, but the quality of the game itself would skyrocket. Seriously it would be an amazing piece of work.
Like I said it isn’t that bad in this game, I was just wondering if people noticed it and if it bothered them
No idea what youre talking about.
Personally, my character seems to move as normally as any other video game portrays. Do you have a low end system?
Have you played Dragon age games? Or a lot of western rpgs? You will see the same effect there. It’s not as bad in GW2 as some other games, but it’s still there.
If they improved on this aspect of the game, its visual appeal would go up dramatically. It would be like night and day.
No, I’m pretty used to it by now.
I don’t get how you can get used to something that is visually very unappealing.
You probably don’t notice on some races more than others, but really, all races travel the same speed. How fast you are moving your legs and how fast you are traveling are not equal.
Pretty sure all you have to do is log in the game and run around, then look at the relation between your character and the ground.
As you may see, there is a feeling of disconnection between your character and the ground. Like the ground is the one that is moving, not you. hence why I call it “the treadmill effect”.
Hello, Rokien here for the first time! I hope everyone had a good weekend! I had to work… so mine was meh~
I want to talk to you guys, what I like to call, “The Treadmill Effect”. A lot of games (western rpgs in general) have this effect. It’s where there is a disconnection between the player and the ground. The ground will move faster than the player, in perspective, it creates a sliding effect of sorts.
To me, it makes the game feel cheap, and it really bugs me(I quit games because of it). So, I was wondering if you guys mind it or not?
Tldealio:
Treadmill Effect: The lack of the relation between character and ground. Does it bother you?
I was/am still playing FFXIV You maybe already know me!
Hello, Rokien here for the first time! I hope everyone had a great weekend! I had to work, soo mine was meh.
So, I have troubles seeing the red circle when mobs use their attacks. I was wondering if there was a way to change the color. Or if there was any plans to implement a colorblind mode! It would be great! Thanks for reading!