Showing Posts For Rombus.2910:
The three realm concept was a good idea to counter blob ZERG but it still puts a great deal in player control. The Dragon idea is a game mechanism which can’t be countered through social media etc. The dragon idea fits the lore but heck I’m open for anything that mitigates people turning a great game into a zergfest.
You are assuming kitten server players want to WvW.
Thanks to social media most of the easy mode players have relocated to one server. They just map hop and take everything at will.
This frustrates the people that stay and they give up and quit making the situation worse.
The NPC keep taking contest that is EOTM is really a model of what is happening now in WvW. So why not just eliminate WvW and make EOTM primary?
I think we all agree the mindless easy mode ZERG approach is counter productive to a tactic based game.
How about a ZERG dragon that flies over head where 50+ gets it’s attention and after a 10 minute or so time frame can wipe 20 to 30 if provoked.
This would encourage split group tactics and coordinated coming together for critical periods.
and it would be COOL!
Need to put a zerg destroyer dragon on the WvW map. 50 + gets it’s attention. Zergs will now run the risk of loosing 20 to 30 if they bunch up. This will encourage a better tactic than just zerg mauling everyting in rotation.