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Do you think events should increase in difficulty?

in Dynamic Events

Posted by: Ronus.8276

Ronus.8276

Clearly this doesn’t apply to level-capped players, but have you considered targeting content at a higher level than your character? I prefer difficult content, so personally I tend to look for content that’s 2 levels higher than my own.

The point is not that it feels easy for us .The point is that since events never fail you have the same stage repeating over and over again which is more boring than a normal quests
The centaurs in kessex hills have been trying to make that bridge for hours and never managed to even touch it yet.Seriously thats a major flaw of the system ..People right now are everywhere and they are not only trivialising everything but they also make whole chains of events worthless since they never come up.

^^^This^^^
It’s not that the content is too easy, it’s that some events NEVER move to the next stage (if there even is one). The suggestion was to have the content increase in difficulty with each time the “bad guys” are beaten, giving them a chance to actually “win one” :-)