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Any ETA on the lfg system?

in Guild Wars 2 Discussion

Posted by: Rorrin.4016

Rorrin.4016

for all of you not wanting a LFG tool, are you wanting to get rid of the Auction House too? prolly not, right. I mean do you want to go back to the days of EQ where you zoned into “Faymart” to buy or sell anything. I mean, by your logic AH’s are removing a huge social component of the game and making buying and selling things way too easy.

Give it up, i want the game to make some things easy for me, so i can spend my time doing things that are fun. I want to queue up and then go about my life in game doing the the things I want and then be notified if my group “criteria” has been met. And then I can decide to join or not at that time. Just because we have a little more robust LFG tool in GW2 won’t mean you can’t still go to LA and spam LFG in chat to your hearts content. Knock your socks off being social.

For me and my friends no LFG tool helped kill SWOTOR and TSW. I don’t want the same fate for GW2.

We don’t need a Dungeon Finder tool like WoW has. And Anet has already stated they are not going to implement one.

The only thing that they are working on, is improving the LFG tool we already have. If they make it like it was in GW1, then everything will be fine (see my post above for clarification).

A Dungeon Finder tool like WoW has is a terrible idea. It would not function at all like it does in WoW. People seem to forget one thing. Instantaneous queues. With no roles, there is no wait time for it.

In WoW, you were able to wander around and quest while waiting in queue. You know why? You were waiting for roles to be filled. 3 DPS waiting on a Healer or Tank to fill the slot. Could take anywhere from up to 10 minutes to an hour or more. So you had time to wander about and take care of things while you waited. It also ruined realm communities. No one formed groups anymore (outside of guilds) or went out in the world anymore. They sat in SW/Org and queued for dungeons.

In GW2, there is no roles. Meaning, queues would be instantaneous. There is no wander around and do things while you are waiting, cause there is nothing to wait for. Everyone can fill every role. So out of every single world, and all the players queuing up, you would never have to wait. So again, no one would form groups on their world anymore and everyone would just sit in town queuing up. The second you click that button, you would be in a group instantly, giving you no time to do other things while waiting, thus making everyone just sit around doing nothing while they queue for dungeons.

We don’t need that in GW2. What would be acceptable, is a similar system to what we had in GW1. It would be perfect, and would still do a great job on helping everyone find a group.

I personally don’t care how they implement the tool, as long as it makes grouping for content a little easier than spamming chat in LA.

you could be right about the queue times, IF everyone is looking for the exact same content you are. When you factor in level, dungeon, mode, path, etc. maybe the queues are longer, who knows…

also, just because everyone CAN play any role, doesn’t mean everyone WANTS to play any role. so maybe the tool could let you select how you’ve built your class out, i.e. with a focus towards dps, support, healing, etc. if you have multiple sets of armors and can play multiple roles, then sign up for any or all of them, or just sign up for the role you feel like playing at the moment

i don’t think anyone wants the LFG tool to automatically pop 5 burst dps thiefs into the same group, or some such configuration

i don’t see any harm in stating the role you feel like filling at the time. the beauty of GW2 is that you can choose a different one on your very next dungeon run.

if the game let you respec/trait on the fly then it would be closer to what you describe, it would just be 5 random folks thrown together and then everyone would respec at the start of the dungeon run and roll… but that’s not the case. GW2 has lots of flexibility in role assignment, but that doesn’t mean everyone needs, or even wants that much flexibility… though its nice that its there.

i know Anet’s goal was to avoid class roles to an extent and just let all 5 group members find a way to win based upon whatever configuration they currently are in, but i’m not convinced yet that its playing out that way. but if i’m wrong, and 5 burst dps rogues can clear a dungeon just as easily as a more balanced group then maybe Anet did achieve that goal…

Any ETA on the lfg system?

in Guild Wars 2 Discussion

Posted by: Rorrin.4016

Rorrin.4016

for all of you not wanting a LFG tool, are you wanting to get rid of the Auction House too? prolly not, right. I mean do you want to go back to the days of EQ where you zoned into “Faymart” to buy or sell anything. I mean, by your logic AH’s are removing a huge social component of the game and making buying and selling things way too easy.

Give it up, i want the game to make some things easy for me, so i can spend my time doing things that are fun. I want to queue up and then go about my life in game doing the the things I want and then be notified if my group “criteria” has been met. And then I can decide to join or not at that time. Just because we have a little more robust LFG tool in GW2 won’t mean you can’t still go to LA and spam LFG in chat to your hearts content. Knock your socks off being social.

For me and my friends no LFG tool helped kill SWOTOR and TSW. I don’t want the same fate for GW2.

Dungeons in this game, in my opinion.

in Fractals, Dungeons & Raids

Posted by: Rorrin.4016

Rorrin.4016

I would enjoy a more sophisticated dungeon finder / grouping tool, aka Rift’s was perfect. I’m new to the game so i could be missing something. But it seems the only way to get a group for AC, for instance, is to port to the zone, stand by the entrance and spam LFG.