Came here to see if I was doing something wrong with my minions, good to know that it’s not just me. This is still happening, Flesh Golem being the worst offender. While amusing at first, it’s now just annoying.
Basically any melee based pets I use end up being a bit of a guessing game as to whether or not they’ll attack my target, run off and attack that weapon rack or that Champion mob that I was trying to avoid, or just stand there watching me get my head beat inside out while I kite things around.
Any chance on getting an update with this? I mean this is a pretty important core mechanic with Necromancers, we’re basically just Shadow Elementalists at this point.