Have to say another huge convert to the delevelling system.
Originally I wasn’t sure as I like a lot of players have gotten locked into the ‘level is everything’ concept the most games use. Two thing have really swayed me to loving the idea:
Firstly as a completionist I have gotten used to outleveling zones before finishing them. It then becomes frustrating as you have to choose between: leveling effectively (and so moving on with the zone incomplete), or sticking around and completing the zone, but with the unsatisfying sense of no risk and no reward . Here I just keep playing, the game adjusts me to the difficulty
Secondly, and what really sold me on deleveling was me collecting cooking mats in Queensdale last night. While there I realize that an event has popped up that I missed first time around. It was wonderful to: dive in and not overwhelm everyone else, gain XP that I felt I earned, level, and gain a piece of gear that I immediately slotted. All in a starter zone.
It has been great to get off of the leveling treadmill that a lot of recent MMOs seem to have gone for which consists of getting you to the level cap quickly so proper endgame can begin. Here I barely keep track of my level or XP bar as they tend not to matter, compared to the important thing, which is playing the game.
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