Showing Posts For Ryste.2703:
I was wondering if I could get some advice for this fight. I’m an engineer using dual pistols and focusing on condition damage. It seems like it’s been really useful for solo’ing, and I haven’t had any problems with AC, CM, or TA. I tried running through this dungeon last night, but we just got completely devastated by this one golem. The fire wasn’t too much trouble. I was pretty good at dodging it, and I had a couple of skills to remove conditions just in case. It’s the healing on condition that really removed any element of fun I was having, though. Me, our Necromancer, and our thief were all punished basically for something we had been building towards. I think that is why it feels like it stopped being challenging and just ended up being not fun. Every single pistol skill inflicts a condition, so it just felt like I was doing more harm than anything else. I tried changing to a rifle and moving my traits around, but I just felt even less effective. We eventually wiped for the last time after getting it down to like 25% after what felt like a good 20-30 minutes. This golem alone feels like it’s hard enough to be the final boss for me, disregarding Kudo and the other two.