Showing Posts For STEIN.8409:
Whoa that sounds like fun! To bad their not my servers, but go go warriors!!! Show Titan watchya got
GO DEANY GO!!!! more hulk smashing videos pls!
I think Jzaku, Veritas and XII are correct. I believe it takes a healthy combination of individual profession analysis as well as cross profession comparison. Those two factors help produce a balanced and “complete” evaluation of the profession, as a whole, which in turn would provide constructive facts that anet would be able to use. I do agree that things do tend to sound a lot better on paper but anet should encourage more active thinking while actually playing the profession to simulate ideas rather than looking at statistics. Like when Jon Peters was caught in sPvP running 5 signet warrior
Stein, I know you said you are looking more for perspectives than ideas, but I’ve been chatting with another warrior about this very issue, and I’d be glad to share what we’ve discussed with you.
Veritas that is perfectly fine with me. My only request is that you set some time aside and plan out your presentation so the discussion doesn’t last for 90hrs :P. When you are ready, go ahead and inbox/pm me and we’ll schedule a date and time.
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I vote for a series!!! Just make them all and pump them out weekly/bi-weekly/monthly, whenever. Start off with what you’re most familiar with then make your way to less popular builds. You guys are theory-crafters and big warrior figures. This would definitely help your fan base. I know I’d appreciate something warrior based that would release content consistently. GL fellas.
Anything really. Just keep in mind I’m not incorporating the entire project to be about skill/trait changes or ideas. It’s more about perspectives about the profession and the directions it can go. I’m trying to think outside the box for anet and bring up ideas that they may or may not have thought of yet. Then hopefully with that sort of feedback anet can understand the point of view of the warrior community better and make adjustments that we might be more receptive too and may have greater effects in the long run. There’s way more to the class than just skills and prof. mechanics. Play styles, preferences, comparisons, trade off options, actual usage and skill cap, etc, are some examples. I’ve already done a couple interviews today and I can tell you that they’ve pointed out at least 2-3 new perspectives on topics that I haven’t even considered.
This may be a solo constructed report, but it’s intent to contain the voice of a majority. I thank all participants who have contributed already. My inbox is always open and I’m always up for 1 on 1 warrior discussions with people who have valid input.
Glad to see you’re on the same page buddy, and I’m double glad you found the podcast that interesting. Keep supporting SOAC
I’m always looking for more input or a possible conversation with whom ever about the warrior. My inbox is always open to any/all ideas and I appreciate any help from anyone.
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Hey guys, just wanted to tip my hat for an awesome read so far. Keep the info coming please.
I’d also like to thank you for bring up the or/and topic. Even though I have a topic about conflicting “warrior traits”, this topic is exactly the way warrior traits in general could be compared to other “profession’s traits”. I’ll definitely be doing some research and comparisons about this.
Don’t worry I’ll give credit where credit is do. Thank you.