Showing Posts For Sable Lightblade.9156:

A Meeting of Ministers - Progress Halted

in Bugs: Game, Forum, Website

Posted by: Sable Lightblade.9156

Sable Lightblade.9156

Still no fix for ministers you cant defeat because they dont turn hostile ?
I still cant pass this instance get stuck with 2 left to defeat. (break illusion to defeat)

KESSEX HILLS rewarding event failure

in Bugs: Game, Forum, Website

Posted by: Sable Lightblade.9156

Sable Lightblade.9156

2 to 3 times a week I find myself going through Kessex Hills, leveling a toon, or helping someone else with something. And invariably I see in map chat people YELLING at other players “Don’t kill the toxifiers” and “the rewards are better if this event fails”.
WHY IN THE NAME OF THE SIX GODS, would the devs put an event that spawns champs on failure in a low level area (human no less which I imagine is a pretty common first character choice). I see these “PRO-ELITE-GODLY” champ farmers getting so hostile towards players who are new to the game or for whatever reason don’t like being COMMANDED on how to play a game they bought. Either the rewards need to be increased for success on that event, or the champs need to be demoted, to something that yields less reward. I Like helping new players, and I think this change would do just that. Its a shame to see a level 2x player on his first run through an area treated with such hostility. seriously I don’t know how much time the devs spend ingame, but really they should at least be made aware by someone what kind of impact these things have on new players when the “ELITES” start farming low level areas. REWARD FOR FAILURE IS FAIL.

Ideas on dealing with botters

in Suggestions

Posted by: Sable Lightblade.9156

Sable Lightblade.9156

How about just hire one guy who sits at a computer receives the botting reports, in the report the players (Bots) name is made into a link. the mod clicks the link and gets transported to the bots location, maybe in a skinless or permanently stealthed toon.
He can then spend the 10 or so seconds it takes to become obvious this is a bot he’s looking at. then uses a skill that kills the bot, dropping loot for the person who reported it, and then bans the account. 1 guy could literaly handle a report per minute, and since bots usualy run in packs in alot of areas, could possably handle several hundred bots an hour. this type of aproach would seriosly damage the income potetial of botting since the bots wont get to run for a week or more between bans, having time to transfer their goods and coin to other accounts. the same could be done with goldseller spam in chat and mail. with a single person checking chat logs and reading mails reported as goldsellers. A live Mod would make response times alot shorter, thus making the profit from these activities much less.