Showing Posts For Sageville.8531:
Agreed, I envision a UI whereby the user can view a listing of all available dungeons (only ones he/she has already discovered and is eligible to play), you could expand each dungeon and options for “Story Mode” and/or “Explorable” (Maybe even Explorable Path 1, 2 etc), the user can tick a checkbox against either the dungeon as a whole i.e. you would do any path, alternatively tick a specific path. The user can check mulitple dungeons.
Then some magic matchmaking and viola you get a pop-up asking if you would like to join this party for Dungeon X, path Y and you are ported to the dungeon entrance into a new party.
That would make me hit dungeons more often, personally, I don’t mind grouping with randoms, I just hate sitting outside a Dungeon spamming map chat looking for a PUG.
Love the game Anet!
Currently , I can change the name of a pet, however if I choose different pet (Not pet Swapping) and then change back to that original Pet, the name I gave it has gone back to “Juvenile xxx” instead of keeping the name I had given it.
I’d like to suggest that when a Ranger Names a Pet, the name should be persistent until I change it again. i.e. if the pet is not being used it should still retain the name I gave it.
Yeah that would be cool.
Yeah, if you want to sPVP together it is a mission to join with your party.
We should definately have a “Join as Party” feature, even if it throws you into a empty game, it would fill up later.