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How to fix GW2s end game problem...

in Guild Wars 2 Discussion

Posted by: Sanghed.2318

Sanghed.2318

The problem: GW2’s end game is lackluster at best and really provides no meaningful gameplay.

Why? The whole premise of the leveling system is flawed.

GW2 needs to get rid of scaled zones. It was a nice idea, but it is a terrible implementation. The zones should not scale users to the zones level. The rewards from monster drops (especially world boss tour drops) should be tweaked so that they drop zone-level appropriate items. With an emphasis on hero level to zone matching, the drops could be much more rewarding (i.e.: you have Exotic Level 10 weapons that drop from bosses in newbie zones). Make the scale of drops for all levels much greater.

Instead, the leveling process should be a long, drawn out experience that is rewarding in itself. Users should work hard to get from level to level, but each level should have great things available. With the current system, most people just can’t wait to buy the best possible blue/green gear for their current level and move on. With a different approach, we could have valuable items at all range of levels, 1-80, instead of the everything just falling into level 80 equipment.

With a rescaling of this proportion, I think it would vastly improve the GW2 experience. The game feels misguided in its current state. I played GW1 since 2005 and I’ve been hoping GW2 would get better as it goes along… it seems that the updates just make it worse. Every change is meant to water the game down for new players and provide just enough sustaining users so arena.net can pay the electric bill next month.

Done with this game..

in Guild Wars 2 Discussion

Posted by: Sanghed.2318

Sanghed.2318

Thanatos, your reply is very sensible. I am immediately sending the message to A.Net by not logging in anymore. I might check back in a few months to see if the game has improved – likely not.

Since I started playing back in late-April 2014, the game has progressively gotten worse with updates. I’ve watched well-working systems get revamped into worse products on this game (such as the new Dailies). I don’t recommend this game to anyone at its current state.

New player - How do I make this "fun"?

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Posted by: Sanghed.2318

Sanghed.2318

I never played the cosmetics game in GW1. It wasn’t even necessary. You could have the gear you need for your build and not worry one bit about its cosmetics. What mattered in that game was your build and skills. Try telling the players who did Heroes Ascent only that GW1 was a cosmetic grind… they’d laugh you out of the room.

New player - How do I make this "fun"?

in Guild Wars 2 Discussion

Posted by: Sanghed.2318

Sanghed.2318

The game is better at level 80.. but only for about 1 month. Then you’ll have grinded through all the level 80 content for hours and hours. There is almost no gear progression at the end game. It truly is a game based on cosmetics. Who cares? Nobody wants to buy a car that has an awesome paint job, but it’s a 3-wheeled car and the engine runs on 3/4 cylinders.

Done with this game..

in Guild Wars 2 Discussion

Posted by: Sanghed.2318

Sanghed.2318

For a thorough list of griefs, this poster has made excellent points: https://forum-en.gw2archive.eu/forum/game/gw2/Play-How-I-Want-Is-Gone

My decision to stop playing this game happened when I was waiting for Teq to spawn yesterday, and right at 6:59pm EST I received my first Log-In Reward. That’s right, I got rewarded just for being on the game.

A.Net is catering to the lowest common denominator with every update they produce. The new dailies system – they broke something that didn’t need fixing.

The end game sucks. That’s right, I said it, GW2 end game sucks. The leveling experience sucks. This entire game is just Gold Wars 2 – How fancy can your costume be? And the ironic part, my Macbook Pro can’t even run the beta-Mac Client at decent visual settings, so I never see other peoples elegant gear.

I wanted to give this game a chance, because I’m a GW1 vet and hoped for a good sequel. I was in the process of leveling my 3rd level toon to 80, but it is such a dull and boring process that I’m not even interested. GW2’s “end game” content is the same unchallenging, unrewarding stuff every day. Running Fractals gets old after about the 30th time you’ve done it, and only seen mediocre rewards. WvW is just a big zerg.. run and press 1, hope you get some tags. PvP… lol.

I joked a few weeks ago about A.Net making this game any worse by rewarding us for doing nothing, and that moment has actually arrived!