Showing Posts For Savach.7219:

Ele Patch Notes

in Elementalist

Posted by: Savach.7219

Savach.7219

I have the impression that those who write here elementalists do not play.
Or all your familiar necromancers, thieves fnd guardians are dressed in PTV or celestial

Ele Patch Notes

in Elementalist

Posted by: Savach.7219

Savach.7219

But I do not understand anything.
Either I wrote something wrongfully or asked the right questions.
Reading you, it seems to me that your whole game is a raid in which you are accompanied by druids ps guardians Messers and other.
I do not see in the description of the topic on the forum “elementalist in the roadstead” because it’s strange all this.
Here we discuss a single class on pve.
If you want, then compare the net game. Because in the raid a lot depends on the support and coordination, and it is difficult to kitten the capabilities of the class, relying on the unknown Messmer or ps :

Maybe, Just maybe, I have some knowledge of how raids work and with bad pugs I can not even touch 25k(sometime can’t get even 20k depends of the squad)… But still all’ the squad DPS is lower.
And still you have a druid in your squad every time so your post is pointless

Ele Patch Notes

in Elementalist

Posted by: Savach.7219

Savach.7219

Maybe, Just maybe, I have some knowledge of how raids work and with bad pugs I can not even touch 25k(sometime can’t get even 20k depends of the squad)… But still all’ the squad DPS is lower.
And still you have a druid in your squad every time so your post is pointless

This makes a huge sense because it reflects the essence of the discussion

Ele Patch Notes

in Elementalist

Posted by: Savach.7219

Savach.7219

lucadiro. If you believe that doing DPS in raids yourself is strongly mistaken. A quarter of the players are working on your buffs, and you have a dps with their work.. You cling to the raid in all comments forgetting about everything else. But if you want then remove the druid from the raid and see who will die last to have an idea of what I wrote earlier. I think all your damage will not be comparable to your immediate loss =)

Ele Patch Notes

in Elementalist

Posted by: Savach.7219

Savach.7219

I do not understand what you can discuss with a person who believes that a necromancer needs a damage buff o_0. Do you talk about it based on your experience or on a digital DPS meter?
I raised the issue not to dispute the assessment of the elementalist on a particular boss or the SPVP.
Quote from the chat with the question of the newcomer and the answer of the old-timers:
-Why in fact often gather a group of 1 druid and 4 necromancers?
-Because they can pass it as quickly as the Elementalists with the Messmer. But drinking tea on the way..
If you are seriously discussing the advantages of tempest in raids, then probably you do not go to them there at all. Or relying on the DPS-meter, you have no idea what exactly an elementalist does in your group to get these numbers .
Come back here when you know about the subject of discussion -_-

Ele Patch Notes

in Elementalist

Posted by: Savach.7219

Savach.7219

Well, how does the discussion work? Give engineers more DPS because I play them?
Against the arguments you have very shaky statements..

Ele Patch Notes

in Elementalist

Posted by: Savach.7219

Savach.7219

lucadiro, You really do not understand the relationship between risk and benefit, because it’s hard to discuss with you. Viability in terms of DPS and simply viable should be inversely proportional to this and this is balance.
A good engineer has a survival rate higher than an elementalist. And that’s the proof of 4 years of observations and campaigns in different groups, if you shield otherwise, maybe you do not know the engineer or game content very well, because to learn the rotation is not to learn the character yet.
How often do you change the build? I every time, depending on the group, and sometimes a couple of times during the hike depending on the situation.
But how much do you have dps if you for some reason (for example, someone is rez) you do not beat the enemy? And you knew that in the same situation, the elementalist dps is 0?Why does the condy cause damage even after the impact? This is such a mechanics you will say. But why with such an advantage (hit and do what you want) do you want a sapostovimy DPS with direct damage where you need to work out the goal until her death? I repeat: did you hear about the nickname of the elementalist “glass cannon”? Can you tell why it was given and for what? And remembering the same time you were not accidentally of those engineers who passed the maximum level of the fractal (50) solo, selling seats?

(edited by Savach.7219)

Ele Patch Notes

in Elementalist

Posted by: Savach.7219

Savach.7219

Here is the discussion of situations and particulars…
As I understood the nerf was due to the presence of large bosses in the raids. In dungeons and fractals, there are fewer than few )
We estimate the hit of a meteor that was “corrected” by this patch on a small hitbox, divided by 2 from behind the cd, comparable to the time of caste meteorite rain in a standing position in battle with 11k life, and laugh if the mob came out from aoe.
For 4 years from the elementalist half remained, despite the addition of a new specialization -_-

Ele Patch Notes

in Elementalist

Posted by: Savach.7219

Savach.7219

I play as an elementalist from the release, on a golem 48k I do it like that .. from a friend of a necromancer with whom we often go for instance dps 2-3k higher, while he does not need to stand close to the goal and the presence of shuraud survival is an order of magnitude higher (this is for example). Guards give out 58k dps traps in dungeons, after 2-3 seconds to beat already no one . that can be made an elementalist during this time? Is it necessary to talk about the survivability of the guard at the same time?
About the raid .. I was the only elementalist in static (until it came out) and at the same time I was often asked to change the character to the same druid. Statics passes 13 bosses (among other things)
Top DPS elementalist maximum on the golem .. and then controversially. And the efficiency completely ridiculous.
Play with equipared people who have other classes with the included DPSM, and learn the difference of potentials -_-

Ele Patch Notes

in Elementalist

Posted by: Savach.7219

Savach.7219

They didnt remove the class from the game lol… It still is One of the best class to the DPS role.
And “experienced players that can realize their potential” are mostly still playing ele.

Removed not literally, but
Probably you play recently, if you do not see the difference.
Dps is close but more often smaller than the rest, while the Elementalist will still play on the “piano” polka, the necromancer languidly pressing a pair of buttons will cause more damage O_o it is a fact
I play elementalist ele-out of habit, in DPS I overtake only the lazy and novice

Ele Patch Notes

in Elementalist

Posted by: Savach.7219

Savach.7219

Sorry for my english but..
I write here as the support has advised, but I do not believe in that that that that to change
I no longer understand the meaning of the word balance in GW2:
I’m curious about what it was to do an elementalist so useless for the group, once the glass cannon remained glassy but ..
In comparison with other classes it is practically useless:
Fractals are much easier to pass by necromancers, in which DPS is higher than in Elementalist in 9 out of 10 cases
2 guardians destroy mobs in dungeons faster than the elementalist has time to do anything
As a buffer it is better to take a druid or PS warrior and messmer
and all these classes are more tenacious.
So why did remove the class from the game for experienced players who were able to realize their potential dd to the fullest with crystal compatibility?

Ele Patch Notes

in Elementalist

Posted by: Savach.7219

Savach.7219

it would be good to take into account the persistence dd characters is propor- tional to their damage