Profession: Human Ranger
Showing Posts For Saydian.6170:
Profession: Human Ranger
He used magic only explanation.
Profession: Human Ranger
awesome vid. i’d make you some victory nachos if i were near you.
keep posting more vids :O
Profession: Human Ranger
Weapon Type: Shortbow
Name: Nightwatch
Style: Black Bow with sharp jagged edges with a pulsing green glow.
Color Scheme: Blacks and Bright/Neon Greens.
On Weapon Draw: The area around the wielder’s feet looks corrupted, Green ghostly hands reach up from the ground.
In combat: would shoot Black Arrows with a green trail following it. The green trail persists for .5 seconds after the shot hits.
Passive Animation: Would drip green liquid from where the Arrowhead is. And every 30 seconds the Bow itself would shake and move as if it were alive.
Additional notes: The Theme is a Bow of Unknown origins, though the visual effects are those of undead visuals.
Profession: Human Ranger
WvW is fun, but not our Focus really. Normally only WvW while waiting for a Guild Event. Which we then leave WvW for.
That said, I do like how civil the majority of the players in WvW are towards eachother.
Profession: Human Ranger
RLD, in fact that is a main reason why I stopped playing SWTOR. I was so fed up with having to stand around spamming chat for a group. I left them a pretty long explanation in my “exit interview”.
Same, one of the main reasons I quit it.
Profession: Human Ranger
Went through this entire thread and saw EVERYTHING said by someone at least once in Game xD
Sarcastic or not, saw it said like the thread title stated.
Profession: Human Ranger
In dungeons it kinda sucks. Many groups wont let you join them because you’re a Ranger and they already have a Bleed Class. Making a new Damage Type might help out.
Profession: Human Ranger
I don’t WvW much because:
(a) Takes forever to run from the spawn point to the action. Too much downtime before I get to have fun.
(b) Things are rarely balanced at the macro level. Too often we either control the entire map or we control none of the map and are penned up at our spawn point. Either way, not fun.
© Things are rarely balanced at the micro level. Either I’m part of a huge zerg and everything’s already dead before I get to it, or I’m on my own and I get hunted and killed by the first enemy to spot me.
(d) I’ve done it already. Same reason I don’t go back and replay the zones I’ve finished much – I’ve seen the content and moved on.
(e) No recognition of personal effort. I pull out my big AoEs and things die – but everyone else was doing the same thing. Was my AoE helpful? Or did I miss entirely? Am I just sitting here being useless? How would I know?
(f) Costs of being relevant are too high. I don’t want to spend my silver buffing outposts or buying siege plans when we’re just going to lose all the terrain again overnight. I have better things to do with that silver that I’ll see the benefit of personally.
(g) The map’s confusing. The shortest path from a spawn point to the action is rarely a straight line – there are cliffs and bridges and water and falling damage and gates and it’s just a pain trying to actually find the battles and take part in them.
(h) PvP players are the worst. They’re exactly the people I’d least choose to hang out with of my own accord.
Pretty much this, minus Point “H”
Profession: Human Ranger
…Unfortunate the first release is PVE centric. I hope they hear and DONT release with this focus. FOCUS ON WvW come on Anet! Get a clue your wrecking a perfectly viable game folks come here to WvW not PVE!
Why is it unfortunate? PvE is in more need of love then WvW right now. A good chunk of players don’t even play WvW and have no interest in it at all.
That said, JBleezz.2697 said what I was going to: WvW can get Ascended gear too.
Profession: Human Ranger