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NPE Feedback [Merged] - Please read 1st post

in Guild Wars 2 Discussion

Posted by: Scellenia.4952

Scellenia.4952

I did a test tonight : start a character for to see what was enough important for you for to totally break my fun at game.

1 —- 10 : I did it in WvWvW because you know killing lvl 3 spider/bandit isn’t fun, specially when your Radar say to you what you have to do.

Of course , so much fun to have 1 spell or 2 , even when on the ground because it’s not fun to … you know … CHOICE something … I didn’t progress in using my weapon , i just “don’t know and can’t use” avec after a level suddenly Oh i’m pro at this.Good Job …

10 : Oh finally “My Story” start (nice to story and world to wait for me while i’m leveling because nothing is important in a “Epic RPG Story” right ?). Story is not for live an immersive narrative thing.

Cool i have to “not kill” bandit in the tavern , but … what ? no loot ? Story is not for Looting. Pff not fun ….
But at least it will grind my daily achievment (When it count because in living story this don’t count sometimes , and they don’t loot in case of you should have some “fun” in bashing tons of usless mob who don’t look ,don’t count , don’t make you levle up because you need to be 80 and are just here for to make you loose time. Great Job here again …)

Of course i received the bag “choice by the staff” in reward for “following the path without choicing anything at all and without have any fun and any reward in this” , and you know what … this is a Simple F2P Facebook Game mechanic … “Do this boring thing at the end you’ll have this reward” , the game didn’t reward me , only the mission reward …

So i continue the Story , Cool a reward i can’t salvage … No reason , No logic , just … “We choiced for you that you can’t” . Story is not for common sense and logic

They want to burn a batiment ! Quick logan we have to fight.
So you join Team “Sleepy” who wait in front on a door saying “Destroy it” because, you know they are not able to do it ! Story is not for Epic character.

So i destroy it and enter, face to me Ted and his team . I jump on Ted the boss and he’s invulnerable ! Why ? Reincarnation of Juggernaut ? Magical powerfull spell ? No , just because “We choiced for you that you have to attack another character” . Story is not for have any choice in fights.

It’s true to say i had the choice between hospital and orphenage but whathever is my choice i’ll find the same ennemy so … It’s not a choice (and it’s totally illogic).

Let’s go the the Serentine Fight , a part i really like usually because tons of small loots and bags , but of course here too “No more loot anymore” , and no fun at all to kill these 20 Clone Soldiers.

I receive the Reward “You choiced for me” like every single thing of theses 12 levels (hopefully the system reduce me to level 10 after forcing me to be level 10 for to start … not 9 , not 11 , 10 ! “You choiced for me my level”)

And i received the black Lion key (so it’s always possible, you’ll just have absolutly NO fun).

I stopped after that because i have to wait Level 20 for ot continue. Story is not for Dynamism.

My experience Resumed :
Doing a bus for to have the level you want for starting the story*
Doing a boring Story part the way you want , with no random , no loot, no choice (I can’t even attack Ted first in the Hospital …) every single step is choice by You.
The reward will be always exactly the same , setted by You

Absolutly, no Fun , you deleted everything.
No plants, no mining, no loot in the story.
So you can read all the not in this post and resume my feeling by "This isn’t anymore a RPG , It’s FF “Follow the path” 13 coupling with Farmville* and if i was new , i’ll NEVER continue after level 30.

So , again … , when you create your character the idea is “I am [Nickname] and this is my story”.
But the NPE isn’t my story , it’s waiting while xp and doing *your*story in every single step.

Level Limit for story is useless , loot disparition is boring , mine/plants disparition in starting zone is just a pain for nothing this coupling with the problem story had already before … Making it again less fun and totally directive in every little part.

I can accept a totally new people can don’t be so frustrative (specially if it’s their first mmo) but a newcommer isn’t new for 10 years … (And what about the 95 % of people who are not new ?)

You really want to close the game in 8 months ? ^^’
Where is my Roleplaying game ?
You need to keep the fondamental , because if you want to control everything it’s the end of the RPG.

It stop to be a game, and become a Job, doing a boring things with no fun and no reward in it just for to have the “pay” at the end.

It’s totally a Job , and game are done for fun.

(edited by Scellenia.4952)

NPE Feedback [Merged] - Please read 1st post

in Guild Wars 2 Discussion

Posted by: Scellenia.4952

Scellenia.4952

Part 2 (Message are limited to 5001 characters …)

6) Character & Story : I noticed a great improvment in the Living Story Season 2 , more dynamic and more character development but this put in relief a big problem in theses parts. I , most of time , don’t care about the heroic character because of a lot of little things.
A simple example is the Rytlock sword mission , all the instance they say “don’t let this mob approach the zone” , but all of them just don’t care about him and strike useless ghost.But each time i’m on the ground rox run all the entire zone for to help me to revive even if i don’t need it.
Conclusion , when it happend what happend to Rytlock i’m supposed to feel concerned but my only though is “Pff stupid Npc doing stupid things”.
Same for Logan who’s supposed to be a heroic figure but always say “go to the fight i rest here” even in front of a door on the ex-Lvl8 Human story ^^’.
I think a good “new player experiment” should more focus on implication in the Storyline (Like in Living Story S2), and not in a Shiny gps and Storybreak each 2 feet , things who put him far far far far far away of the story.

7) The new aptitude Locking system (Buy them in gold or do the “mission” for to unlock them) : I think this is horribly confusing for a new player , again a “go everywhere but not in the story” thing , and sometimes there is no logic about the mission and the reward. (same logic that to loot a dungeon armor by going in a pvp match … Sometimes i feel you want so much people do what you want they do that you forgot that logic and story is a native thing of Guild Wars , I didn’t buy GW2 2 times for his fabulous store, but because it was the new chapter of Guild wars.)

Of course i understand that the development of a game need money , and i’m not basicly “against store” , i understand it’s important but … The gem for Gold thing and the Black Lion Key Farm was the good junction between the “Paid things” and the “you can do it by playing” , fight it mean fight a good part of players who will buy the game , character slot and extensions.

In my opinion This NPE look more like an New Anti-Farm Experience (with visual irritating addition :p) but i’m pretty sure people farm because they have nothing else fun to do , so blocking them after more than 1 year and say “go E-sport” is like rejecting a big part of your original fans.

I think you’re in a dangerous path because Guild Wars 2 would not exist without Guild Wars and … doing new things is normal , but force player to do what you think they have to do is , for me, a Kill-comunity thing.

I’ll stop here, because it’s already too long and i’m really sorry about my bad english.
Just, please … , think that if a foreigner original fan feel the need to come here do a post in a language he don’t use well … it’s perhaps that you touched something too important , and to force people to go where you want thinking “it’s better” is an attack to their freedom to play like they want.

Mmorpg , Massively multiplayer online Roleplaying Game

I like Guild Wars, and even if i’m so so with Guild Wars 2 i liked a lot to run everywhere , kill things on the way, farm when i see spot , just live an adventure , and i really like the design of the world … let us play and live.

NPE Feedback [Merged] - Please read 1st post

in Guild Wars 2 Discussion

Posted by: Scellenia.4952

Scellenia.4952

Part 1 (Message are limited to 5001 characters …)

Hi there , i’ll try to focus on what is wrong for me in all that, unfortunally i didn’t read all the thread so some point can be already developped and sorry for every mistake i can do because this isn’t my natural language and i’m not good at all in english (and talking in our localised forums is like talking in a empty hole so … i try for this time)

Second important point is that i’m extremly disapointed with the last patch , it changed so much my mind that i , now, take absolutly no pleasure to play.So call me hater if you want or i don’t know what some “fanboys” can say … i know from where i am , i know my story with Guild wars and Guild Wars 2. To like and support something and being so disapointed by this is different to a stupid “hate” or “change reject” .
By this fact i’ll try to don’t be too negative and clear as i can but sorry if some point will be negative because this get me in nerves for real in game :/ and i don’t like that.

So let’s go :

1) I think this new UI with arrow and “see the square near you there is something” extremly intrusive and forced. I don’t need it, i don’t want it , this break my immersion and this is not an option … Why ? Why have i to support this ? For new player ? i’m not.
I don’t mind if you can “activate this” for new player, options are cools but i don’t want it because now i can’t log a character without feel insulted by a visible UI who say to me what to do.
Your Story , immersion , you know ? It’s the game sold to me at the release not “follow the Big Arrow and don’t use your brain for anything”

2) Scalled Story mission : It was already scalled by the power of the ennemis so there is no need to “block” story for to say “go level up”.You have an important mission , your general say to you to quickly prepare for the fight and … oh no , go kill 200 skritts and help Pascal the farmer.
The Main story was already boring because of bugs and some long things and now you have to break it for to “level up”.
Same here , immersion , my story ? Isn’t Zaithan more important than going to "the heart in your UI who’s shining with a text saying go there !!! ? How are we supposed to live the story and respect the character if the game itself don’t do it ?
Imersion is dead , welcome to GPS land :/ that’s my feeling

3) Miniature changes : just a small thing here and it’s out of topic , but seriously how can you do a “collection” update while not thinking to people who actually collect them … how many people with inventory full of their double ? they have to sale them or buy bags ? What’s the point of doing a “better” if it’s worst in same time ? :/ It was obvious . The new tab don’t class with Miniature collection 1,2 or 3 too , strange to forgot that when you sell them by this 1,2 or 3 thing. I don’t think someone should have to use a wiki for to know what he buy at the store.And a last thing about that , yes have a auto miniature at spawn is cool , except that the mega-server regroup people and after say “there is too much people so we don’t show miniature” , so … i didn’t see so much my miniature since i’m supposed to see them easier.In fact i see it less than before :/
Something is wrong here , not extremly important but there is a problem.

4) This horrible arrow showing where is the heal button , and hiding debuff each time i’m low health … sorry, really sorry, but this is stupid.One time when you’re in the tutorial mode , why not but after .. it’s kind of insulting.(I guess and hope it’s a bug but if not, .. really ? :/)

5) Disparition of ressource spot at starting location : Well it’s simple here … why ? It’s not for to protect the debutant of a mining spot .. and it’s again more sad when 1 week after you sell a plant spot for personnal instance. (made me think to the jcj forge where could build “finnish” deleted and now you have to “buy them” in store … )
I don’t want to be hard but when i buy a box of Guild Wars , i can hope addition but i totally not hope you retire things for to sell them and that’s how i feel them.