Honestly.. I can’t wait for the Ascended Armor, and Infusion Slots. I like to have a goal in the game to work my way to, although they could just add a reason to get titles and I’d like completing those as well.
Honestly.. I can’t wait for the Ascended Armor, and Infusion Slots. I like to have a goal in the game to work my way to, although they could just add a reason to get titles and I’d like completing those as well.The main thing that needs to be avoided is the way Legendary Weapons are right now. Yes there needs to be awesome gear to work towards, but it needs to be less rewarding for lottery winners and botters.
Honestly.. I can’t wait for the Ascended Armor, and Infusion Slots. I like to have a goal in the game to work my way to, although they could just add a reason to get titles and I’d like completing those as well.The main thing that needs to be avoided is the way Legendary Weapons are right now. Yes there needs to be awesome gear to work towards, but it needs to be less rewarding for lottery winners and botters.All end game rewards should be about playing the game not grinding. (For example: Kill some epic dragon to get his tooth, kill something else for something else, don’t make it a chance drop, make it about the journey.
Honestly.. I can’t wait for the Ascended Armor, and Infusion Slots. I like to have a goal in the game to work my way to, although they could just add a reason to get titles and I’d like completing those as well.The main thing that needs to be avoided is the way Legendary Weapons are right now. Yes there needs to be awesome gear to work towards, but it needs to be less rewarding for lottery winners and botters.All end game rewards should be about playing the game not grinding. (For example: Kill some epic dragon to get his tooth, kill something else for something else, don’t make it a chance drop, make it about the journey.I remember making the Giant’s Sword in Ocarina of Time, and I played that like 10+ years ago. Not because it took months of grinding, but because it was fun, memorable, and difficult.
Honestly.. I can’t wait for the Ascended Armor, and Infusion Slots. I like to have a goal in the game to work my way to, although they could just add a reason to get titles and I’d like completing those as well.The main thing that needs to be avoided is the way Legendary Weapons are right now. Yes there needs to be awesome gear to work towards, but it needs to be less rewarding for lottery winners and botters.All end game rewards should be about playing the game not grinding. (For example: Kill some epic dragon to get his tooth, kill something else for something else, don’t make it a chance drop, make it about the journey.I remember making the Giant’s Sword in Ocarina of Time, and I played that like 10+ years ago. Not because it took months of grinding, but because it was fun, memorable, and difficult.I know ArenaNet can be MUCH more creative with the “WAY” we get the end-game rewards. Both sides can be happy in this argument.