Showing Posts For ScytheNoire.4791:

How to finish the Clock Tower in 2 easy steps

in Halloween Event

Posted by: ScytheNoire.4791

ScytheNoire.4791

I play an Asuran and this thing is kitten near impossible. From giant characters blocking me out to my camera going insane, it’s a rage inducer. I don’t think ArenaNet actually tested this with groups, especially as an Asuran surrounded by Norn and Charr. Horrid design.

In my view, Clock Tower is not fun [Merged]

in Halloween Event

Posted by: ScytheNoire.4791

ScytheNoire.4791

Horrible game design. Other players keep griefing, blocking view, camera is wonky, it’s just a mess. They obviously didn’t play test this with groups.

Make Clock Tower - Soloable

in Halloween Event

Posted by: ScytheNoire.4791

ScytheNoire.4791

As an Asuran player, I agree. I can’t see crap all. It’s horrible game design. Either remove the timer mechanic, or make it a solo instance event. Don’t think they actually ever play tested this in a group scenario.

congratulations day 0 exploiters

in Halloween Event

Posted by: ScytheNoire.4791

ScytheNoire.4791

yet more bad game design and bugs in this holiday event. ArenaNet has really made a mess of things.

In my view, complaints about design isn't "OMG NERF" whining.

in Halloween Event

Posted by: ScytheNoire.4791

ScytheNoire.4791

Two fixes for the clocktower, either will work:
1) Make the event a single player instance (like story events)
2) Remove the timer mechanic

Either fix will help stop the griefing that is currently going on. It’s just bad game design right now.

Clock Tower- LEAVE IT AS IS

in Halloween Event

Posted by: ScytheNoire.4791

ScytheNoire.4791

From a technical game design viewpoint, it’s flawed. If it was a single instance event with only yourself, or if it didn’t have the timer, it would be fine. But given that other players can grief you and cause you to fail, and that the timer makes it impossible to avoid the crowd, it is bad game design. Two easy fixes: get rid of timer or make it single player instance. Either will fix the problem.

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: ScytheNoire.4791

ScytheNoire.4791

From a technical game design viewpoint, it’s flawed. If it was a single instance event with only yourself, or if it didn’t have the timer, it would be fine. But given that other players can grief you and cause you to fail, and that the timer makes it impossible to avoid the crowd, it is bad game design. Two easy fixes: get rid of timer or make it single player instance. Either will fix the problem.

Do the halloween events repeat like normal events?

in Halloween Event

Posted by: ScytheNoire.4791

ScytheNoire.4791

We’d love to log in and see, but as you may have noticed, we all DID log in and you failed to produce anything. Perhaps, next time, you will actually have something. Very disappointed, like many others today.

Release time Halloween ?

in Halloween Event

Posted by: ScytheNoire.4791

ScytheNoire.4791

Wish there was an Internet Time so when it’s something that is world wide, like a game, they could have a reference time everyone would have. I hate time zones.

Scale Monthly Achievement - Survivor

in Suggestions

Posted by: ScytheNoire.4791

ScytheNoire.4791

The Survivor Monthly Achievement needs to be scaled so it’s achievable by lower levels. Currently it is nearly impossible to get, especially since logging out, changing zones, or using a teleport can all reset the counter. So not only is it unbalanced based on level, but it’s also bugged.

Either scale it, fix bug, or replace it.

Skill Challenge: Defeat Swift Arrow

in Bugs: Game, Forum, Website

Posted by: ScytheNoire.4791

ScytheNoire.4791

Bugged on Stormbluff Isle too. Lots of people looking for this missing NPC.