(edited by Seadra.2031)
Showing Posts For Seadra.2031:
Say my teammates inflict an enemy with conditions and I use Epidemic to spread those conditions to other enemies, would I get healed for these conditions? Or does it only apply to the ones I inflicted myself?
… store far less data inside templates when those happen.
THIS excites me Are we going to be able to store templates? That would really be a big big step!
No ETA on templates. However, the new build tech brings us muuuuch closer than before.
No reason to bold that. I didn’t even know someone had suggested it or I wouldn’t have made this post. :b
I thought this feature might be a little useful to some (I know it will for me because I’m starting to experiment with necromancer builds) So I thought it would be nice to be able to save a certain build you want, so that way if you changed it for whatever reason, you would have it saved and could access it at any time (would be useful in a dungeon or something) Ex would be having a support necromancer build and wanting to switch over to DPS or Tank. Than instead of manually having to renter all the points, you could hit a tab (or maybe a drop down box) that says “Tank Build” or “Dps Build” (You could name it whatever you want, just using those for example) and it loads the traits that you saved.
I’m not sure what else to say. I hope this makes sense and if it doesn’t, please let me know and I’ll give more details.
P.S I tried to post this on the suggestion forum but it wouldn’t let me, and google told me to post it here. I apologize if this is in the wrong place.
“Event and Champion Loot
With the changes we’re making that remove some of the systems that take gold out of the economy, we need to make sure the economy remains balanced in terms of gold input as well. We’ll be reducing the amount of raw gold that comes out of champion loot bags and events in an effort to keep the economy balanced and spread out player activity a bit."