Showing Posts For Sean.6105:
Just beaten Deadeye a few minutes ago. This was the most frustrating fight I’ve seen. The telegraphed “laser sight” isn’t really that much of an indicator. So far from these fights I’ve found:
- Choppy camera issues
- Fighting to see things against special effects (obscuring Deadeye)
- Mass invisibility stealth function not working. (I play a Mesmer)
- Feedback not working on Killshot.
- Temporal Curtain (Focus 4 with Warden’s Feedback trait NOT working).
- Spawning on top of a mine.
- Spawning to an instant Kill Shot.
Some of this can be learnt… but the fight isn’t intuitive. It’s not natural. It’s learning the fight around the broken mechanics, with a dash of luck. Glad I beat it, but for the future – I want skill checks better than this. I want abilities to WORK.