Showing Posts For Sebastien.2631:
Quickening zephyr. I never knew how much my ranger needed super speed in her life until now. And like OP said, no more problem with troll unguent
Eirazz posted my build, and so far i’ve been having a ton a fun and success! I only have a little troube with heavy condi engineers and mesmers that suprise you out of nowhere and burst you down before you can react. In my util im running LR, QZ, and stone signet. QZ is amazing now! Basically, in team fights just pew pew from range to your heart’s content.
When you’re outnumbered or outmatched, you have so many options to disengage without dying, so i just swoop out and hit another point. I’ve only died when i give up or burst down while my util are on cd. The mobility is a LOT better than before.
In 1v1, im using quickdraw to alternate between mauls and rapid fire, and the damage output is disgustingly beautiful
Haven’t had too much problems with thieves, i generally pop signet of stone when they pop out, they get downed before it wears off
Vs condition, now that troll unguent is a survival skill i have more than enough cleansesDid you updated the build?
(Need to rework alot my mindset, 5 months of ranger is too much)
Still figuring out if i want enlargement or call of the wild on petswap. Usually i alternate based on how coordinated my team is (enlargement is great for solo fight, but the other is more team support. I dont really need it for the fury cuz i have plenty of other sources for it)
Also took refined toxin, i never had problems with stuns/disables so shared anguish was kinda redundant.
Eirazz posted my build, and so far i’ve been having a ton a fun and success! I only have a little troube with heavy condi engineers and mesmers that suprise you out of nowhere and burst you down before you can react. In my util im running LR, QZ, and stone signet. QZ is amazing now! Basically, in team fights just pew pew from range to your heart’s content.
When you’re outnumbered or outmatched, you have so many options to disengage without dying, so i just swoop out and hit another point. I’ve only died when i give up or burst down while my util are on cd. The mobility is a LOT better than before.
In 1v1, im using quickdraw to alternate between mauls and rapid fire, and the damage output is disgustingly beautiful
Haven’t had too much problems with thieves, i generally pop signet of stone when they pop out, they get downed before it wears off
Vs condition, now that troll unguent is a survival skill i have more than enough cleanses
i’m running this, and it’s working out great so far! rapid fire essentially one shots thieves. http://dulfy.net/gw2traits#build=AgUBeAKUA7g~