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Feedback: Guild Wars 2 Mac 64-Bit Client

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Posted by: SeigneurDeChine.5860

SeigneurDeChine.5860

Play on bootcamp. You’ll get a 40/60 fps with maxed-out settings in 1080p

Feedback: Guild Wars 2 Mac 64-Bit Client

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Posted by: SeigneurDeChine.5860

SeigneurDeChine.5860

@Jon Olson I think you saw that everyone complains about the FPS thing, even people with decent graphic cards (just received my 2017 MPB with Radeon 560, getting 20-30 FPS on low settings, while I get a decent 60+ FPS on bootcamp with maxed-out graphics). Are you planning any major update soon to fix this problem, which is, to me, the main problem for us to play with this version ? Thanks for the job !

Feedback: Guild Wars 2 Mac 64-Bit Client

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Posted by: SeigneurDeChine.5860

SeigneurDeChine.5860

Is there anybody here with a 2016 Macbook Pro with Radeon 2Gb 455 that can tell us how much FPS he gets and with which settings ? Thanks

Feedback: Guild Wars 2 Mac 64-Bit Client

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Posted by: SeigneurDeChine.5860

SeigneurDeChine.5860

Here’s what I think of the 64 bit version after I just downloaded it. My MAC is a Mid-2014 MBP with 16Gb of Ram, 512Gb SSD and Nvidia 750M with 2Go GDDR.

→ Overall, the performances don’t seem better than on the 32 bit version. (maybe even worst)

→ I run at 15/25 FPS on lower/med setting at 1400×900, not enough to play

→ The thing that makes this version unplayable, is that there are always these annoying freezes/stutterings while playing (every 2-3 seconds). The freezes where the reason I stopped playing GW2 on my Mac. (with the 32 bit version)

I don’t get it, this is a native client right ? I can easily play at GTA V, BF4 @40 fps med setting with bootcamp (or even at WoW). These games are much more graphic-consuming that GW2, so why is these native version so badly optimized ???

Don’t get offended guys, but there’s still a lot of work to produce to optimize the whole thing and make it playable. Good luck !