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Bring back grenth hood

in Black Lion Trading Co

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Sephorai.3827

Pls anet, I’ll love you long time

[Guide] Mastering the D/D ele 7/15/13

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Sephorai.3827

Why can’t we all be friends :c

Logged in for the first time in 3 months

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Sephorai.3827

Yep got hacked, had to reset my password and everything. Unfortunately when i logged in all my beautiful oranges were replaced with greens. Sad face, help please :c?

Getting tired of playing the red headed stepchild class.

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Sephorai.3827

O hey aether. Was wondering if you were on the forums outside of guru :p

Mist form?

in Elementalist

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Sephorai.3827

Mist revive and mist stomp still works fine. Did dungeons yesterday with AoE that hurts ALOT more than human player AoE.

Whats your favorite armor for your ele?

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Posted by: Sephorai.3827

Sephorai.3827

I have full Flame Citadel armor, now before you judge me, I got this armor because I thought it suited an Elementalist so amazingly. A flaming armor set practically SCREAMS Elementalist (just like the Arah gear screams Necro who I’m currently trying to buy the scythe skin for so he can have Arah armor and a scythe and be awesome like a possum). If there was other elemental armor I might of gone for the air one instead :p but Citadel of Flame armor screams Elementalist (especially when you have the emberglow scepter)

Secret to playing a d/d, bringing Cannon back in Glass Cannon

in Elementalist

Posted by: Sephorai.3827

Sephorai.3827

I would take 10 from fire and put that into water. The minor in 15 is jus to great to not take, and cleansing wave trait is nice too

I mean I use scepter dagger. But when I switch into water+3&5? That’s a 4.5k heal right there. It’s awesome sauce.

(edited by Sephorai.3827)

Toughness and Vitality prefix for level 80 armor?

in Players Helping Players

Posted by: Sephorai.3827

Sephorai.3827

The prefix your looking for is Soldier (power tough and vit)

Crafting Help.

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Sephorai.3827

Also, make sure you’re discovering recipes and not just making items from the recipes you already know. A lot of people miss that part, and discovery is where the best experience is.

That’s my main problem I can never discover anything cus I don’t have a clue of the general formulas.

Elementalist second weapon set. Dear Anet, please?

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Posted by: Sephorai.3827

Sephorai.3827

How about making it an optional trait?

Specialist – Gain a second weapon set, and the ability to toggle weapon sets in combat. Attunements now have a 60 second CD (? and cannot be swapped in combat ?).

60 seconds? No thank you useless trait ahoy!

Elementalist second weapon set. Dear Anet, please?

in Players Helping Players

Posted by: Sephorai.3827

Sephorai.3827

Perhaps you’re playing the wrong profession, then? There is no weakest profession, just the same as there is no weakest build. It’s all just a matter of play-style.

Whilst, again, I wouldn’t want you to think I’m attacking the poster… what is it that you want extra? Other classes may be able to do bigger headline damage, but the Ele has abilities that they don’t. Do you want their headline damage AND your other abilities on top? That would be overpowered. Do you want simple headline damage? Then maybe you’re on the wrong class. I’m not having a dig, I’m just puzzled…

I love my Ele please don’t tell me to go play something else -.-. Please tell me what abilities we have that others do not. As I said I do quite well with my Ele, doesn’t mean their not in a weak spot right now. We have the lowest health, lowest armor, and lowest benefit per point of toughness. On top of that we have less damage than for example warriors while they maintain much more health than us and higher defenses. Thiefs (which is the closest thing to our equivalent) have more escape utility with their stealth to avoiding getting trashed, hit harder, hit easier, and most importantly do it all MUCH fast than us. In a game where seconds are your resource instead of mana or other resources having to use upwards of 6 abilities for your rotation (plus setting it up do you don’t miss) gets beaten out by 3 abilities that hit just as hard (maybe a tad bit softer) but much much quicker. I can trash thieves if I play well. The point Is though we have to work twice as hard to be able to do anything “well”. I love the Ele, i love feeling like the avatar, but it doesn’t change the fact that currently we are the weakest class. That is all. Disagree if you wish. Anywho this isn’t a thread about Ele balance. Make a thread about it and I’ll gladly go into great detail

Current OP class ?

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Sephorai.3827

Heartseeker spam?

Crafting Help.

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How do I get to 375 though xD.

Crafting Help.

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Sephorai.3827

Can anyone give me some tips for levelin crafting quickly? I’m near max level and I’m stuck in the first tier of crafting cus I just don’t get materials anymore. And when I go farm I hardly make any xp with what I do make.

Any tip for leveling Artificing and Tailoring quickly? I need to hit 400 in both so I can make my exotics when I hit 80

Thanks for the help in advance

Which Class Does the Most Ranged Damge?

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Sephorai.3827

That’s funny my Warrior does amazing ranged AoE Damage with a bow, he also does amazing single target DPS with a rifle.

Wait a warrior isn’t a ranged class is he? hmmm… I’m confused.

Every class is a ranged class (to a certain extent)

Which Class Does the Most Ranged Damge?

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Sephorai.3827

Ranger or thief are the ones with the most ranged damage. Unload spam, rapid fire spam. Etc

Elementalist second weapon set. Dear Anet, please?

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Sephorai.3827

We agree to disagree then. There’s more to killing someone than hitting them with the biggest spell.

O deffinetly. I don’t need the big numbers to feel good abou my class. Nothing feels better than landing my full rotation on a poor kitten. It’s wonderful, because I know it requires skill to do what I’m doing and isn’t as easy as HS spam

Though it doesn’t change the fact we’re currently the weakest profession (I will stomp though so i try not to let it get to me)

(edited by Sephorai.3827)

Elementalist second weapon set. Dear Anet, please?

in Players Helping Players

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Sephorai.3827

“Our spells hit for less” … says an Elementalist who masters the art of dealing damage.

There’s a difference between what you read on the ArenaNet page and the actual numbers. The highest we can hit with one ability is 8k with fire grab. And that Is ONLY if we’re full squish build and attacking another full squish.

PS: building full squish is a mistake.
PPS: also fire grab is difficult to land unless your opponent is an idiot or he is immobilized.

(edited by Sephorai.3827)

Elementalist second weapon set. Dear Anet, please?

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Sephorai.3827

I’m pretty sure its done for a balance issue, It would be unfair to give ele’s weapon swaps in PvP for instance. 20 skills vs 10 is a little skewed in the ele’s favor

You guys have such a huge range of spells anyway. Hehe Stance switch more.

Hmm. all other chars get 10 skills across 2 weapon sets. The elementalist gets 20 skills for 1 weapon set. Doesn’t that give you 2x the tools at your disposal? Trouble juggling 4 attunements?

I don’t have any trouble at all stance changing. Over the course of leveling my Ele and playing PvP I’m quite confident in my abilities. There are 2 main issues with your statements though
1rst: We don’t have the same versatility of another weapon set. Yes we have 20 abilities but that isn’t really versatility. What I’m trying to say is for example a warrior can go from melee to 1200 range with his rifle., a ranger can go from long range with his longbow to melee with greats word, etc etc. by changing weapons you are changing play styles. We cannot do that. By changing elements you are changing your type of damage. Fire being main damage and aoe, air single target usually gives mobility and some control, water for support and control, and earth for conditions. That’s what we get for changing. If dagger dagger changing elements doesn’t make me magically able to switch to middle or long range, I’m still stuck in melee range. Same thing applies to staff. It’s not nearly as flexible as people make it out to be. More abilities=/=Versitility
2nd: Our abilities are balanced to be as effective as your 10. In otherwords having more abilities is actually a hindrance because our spells hit for less, and our damage combos tend to be twice as long. (don’t misunderstand this as me not having the ability to use my rotations I can, it’s just isn’t as efficient as hitting 1 or 2 buttons) and twice as easy to avoid (I’d state my rotations and combos for my d/d aura elementalist but the more people who know the worse off I am :p Pm if you wanna know build and rotations and such). Not to mention we have so many abilities that are near useless. For example the 2 ability under air in d/d Is almost not worth casting, you really only go into water for the frost aura and 2 heals, and the main reason for earth is earth quake and maybe churning earth. This doesn’t really affect our need to be able to switch weapons but it’s the counter argument to those who say more abilities=better