Showing Posts For Serrated Owl.4176:
Basically, Warrior/Guardian parties are preferred by puggers because you don’t know your teammates and they’re the classes with the lowest skill floor.
A bad player playing a warrior or guardian still contributes without getting killed every five seconds because his survivability is largely passive and doesn’t require as much player reaction, knowledge, or skill as another class does to achieve the same (or often better) degrees of utility or damage.
By that logic, classes other than warrior or guardian are Rube Goldberg inventions that make the game harder, just to make it harder. Granted, wandering through the world with my guardian takes less effort than with my necro, but in a dungeon, anything goes. If a class takes twice the effort to survive in a dungeon as another, with no real benefit, what’s the point? I’m not saying that is necessarily the case, but that’s what it sounded like you were saying.
I made a CoF run this morning. We had 2 thieves, 2 guardians, and an engineer. We chewed through it, and the thieves helped a lot. Thieves do damage and evade, right? Nobody expects the thieves to take much of a beating. I like having uber thief damage around. I’ve got an 80 guardian and and 80 necro, but I can see how a thief would get frustrated in a dungeon if their support wasn’t…supporting
I don’t think chili peppers are in Fireheart Rise. There are Cayenne peppers, but not chili peppers.
For real, chili peppers are over 5 silver per pepper on the market, they hardly ever drop and they are in LOTS of recipes.
I understand wanting to make certain ingredients rare, or expensive, but making that ingredient necessary in SO many recipes seems ridiculous.
This is my lvl 68 Charr necro. I tried to make him as big, ugly and scary looking as possible.