Showing Posts For Setana Kendria.2301:

Overflow Notice

in Bugs: Game, Forum, Website

Posted by: Setana Kendria.2301

Setana Kendria.2301

…Why not change it to a line of text in the middle of the screen, that disappears after a couple of seconds without us needing to take action….

Wow, that is a fab idea.

I can also confirm on the wallet popping up.

Please get rid of both the overflow ‘ok’ and the wallet pop up.

Dungeon Patch Discussion 1/28

in Fractals, Dungeons & Raids

Posted by: Setana Kendria.2301

Setana Kendria.2301

There’s one major flaw that I think hurts everyone in the new dungeon setup, especially for Twilight Arbor.

Removing the ability to use WP’s while the team is still in combat is alright, however, I think other things should change due to this.

For example, the first Worm that you face before choosing a path. Once DPS on the worm stops, he fully regens and the rest of the worms respawn. If an entire team wipes, he regens nearly immediately. This quickly turns this portion of the dungeon into a chore. Having to repeat this step over and over and over is a deterrent to this dungeon. If constant DPS is needed so that the Worm does not regen, the inability to use a wp while one player is still trying to keep him from regening is cruel and turns a fun experience into a horrible and frustrating one.

If we cannot use Waypoints unless the entire team is dead or out of combat, you really should look into changing the Worm. Make it so that he doesn’t regen his health when an entire team wipes (or the dps stops). Or at least put a time limit on the time he regens from the time the dps stops.

I couldn’t agree more. If you want to get rid of the wp zerg, fine, but at least make it so the bosses don’t regen. That is absolutely ridiculous.

We use to have fun as a guild going into these dungeons but now you have made it frustrating and almost pointless to go. You wanted to make this game so people of all levels and styles could play but now you will make it so people will be more picky and ignore lower levels and less experienced players. Wow, thumbs up Anet…..