Showing Posts For Seth Oriath.7265:
Hello,
I’m not sure if this has been posted or not; I couldn’t find anything similar by searching nor did it seem like any of the stickies mentioned this.
Sadly, it has been a while since I have been able to play, and this weekend I decided to try to jump back in. When I would load a character, the display would either be completely white, or would start out black and move to white (kinda like how an LCD that’s bad will color shift). No, it’s not my LCD: chat bubbles stay up and are the same, and all abilities, menus, etc, are exactly as they were. Just the game world is gone into this white abyss.
Through messing with the graphics options, I was able to find out the cause: Render Sampling. It was set to native when I looked. I changed it to subsampling, and the world came back without a hitch. Changed back to native, all is black. Even changed to supersampling and the world was there.
I have an ATI Radeon HD 5770. Was working fine before, but that was at least a few months back. Not sure if it was a recent patch that did this or what.
Also, I tried doing the ATI Catalyst Application Profile trick that I read in one of the stickies to no avail.
As I mentioned, changing Render Sampling to Sub- or Supersampling fixed my issue, but I would rather be able to keep it normal if it helps my FPS any. Just giving a heads up. If any information is needed, let me know.
Question: Will there ever be a native OS X version?
in Account & Technical Support
Posted by: Seth Oriath.7265
Mind you, I do not use a Mac, although I have several coworkers and friends that do.
The main thing that most of my Mac friends have complained about is that the system requirements are almost twice what they are for the PC. What that means is basically, if you have a 3-year-old system (still supported by Apple and Mountain Lion, just uses the very last Core 2 Duo processors that Apple placed into their machines and is still usable for most other aspects), in Mac OS X you will not be able to run GW2 well, if at all. The same machine, running Windows on Bootcamp, will be able to run GW2 with medium/low settings fairly well, maybe even slightly higher.
The point that has been brought up to me, and it’s a fair point to make, is that it wouldn’t be an issue if the difference in quality was “minimal”. The difference isn’t quality, it’s between “being able to run in bootcamp” and “not being able to run at all in OS X”.