Showing Posts For Sexy Blanket.9653:
I did this on my Mesmer post-nerf. Had Wardens Feedback traited and the eye killed itself in seconds XD
Yeah, I’m bored of all this festival, omg we murdered Zhaitan, LA is sooooo 1337, go us we are amazzzingh!
(Personal story spoilers)
Where’s the Pact, wtf are they doing? Is Traherne scratching his nuts (he’s Sylvari it’s not explicit), letting everyone get drunk and get sucked into these dumb festivals? Why haven’t the Order of Whispers sent me on another assignment? Am I too cool for them now? Are they too shy to sent me mail? Are there no more secretes left….ANYWHERE?
Furthermore, when are we going to start getting besieged by another dragon? Can it destroy LA?
As you can tell the living story isn’t making alot of sense to me either.
+(x amount) magic/gold find for everyone who joins a reserve server that is used to balance numbers?
I regard stealth as OP, not Thieves. Allow me to see bleed damage on a player in stealth and I will be happy…(also, make it so I can use Mass Invisibility without being exposed by my rune of the Mad King A-Net :p)
The original title was: Petition for Temporal Curtain to Stack Speed onto Previously Applied Speed boons
(However, that’s far longer than 45 characters.)
I think it’s a big issue, it’s lead to me being eaten by zergs in WvW and unable to run from big, scary monsters in PvE and I don’t feel like something will be done unless we show that we want this to change.
WHY?! We came to wvw to fight players not mobs! Go back to pve! You’re probably hoping if this happens mobs drop badges for easy and cheap gear, we the hardcore wvw players have been saving up badges and then one of the pve players comes asking for mobs that drops badges as is intended in wvw I say no…
There is no need to be so defensive. I mean the mobs to be an inconvenience, not to be a viable way of gaining any level of wealth. But I also respect you’re opinion as the answer “no” tells me you think it would be out of place in WvW.
WvW is all “mostly” about servers fighting each other. However, I feel it drifts too far away from the PvE aspects of GW2. I want hordes of undead and dragons seiging keeps (pehaps not towers or supply camps). I want WvW to start by having to clear out these mobs to gain positions. I want areas of the map to become thick with mobs if you don’t act and take down a boss. I want other areas to be nearly inaccessible unless you have a zerg due to the sheer amount of mobs. Unfortunately, however, I couldn’t see all of these things happening in the current maps (too small) it’s just a suggestion. Am I the only one who thinks this would not be out of place?
The guys who run to the other side of the map to cap an NPC camp that harasses both enemy teams.
Completely agree. +1