So the developers are telling us to grit our teeth and grind through 30 levels. Why would they take away the incentive to level up in an MMO. With every level I get through, I look forward to get to the next level in order to get another trait point to be slightly better, and improve my character one step at a time. So why? Why take that aspect away and instead slap us all in the face and tell us NO, you need to grind though another 5 levels in order to get your feeling of accomplishment. Please, we are not 5 yrs olds that need to behave before you throw us a snack. If we follow this logic, u might as well make the level cap 14 and call it a day. Where is the logic behind the system? They want to make the trait system fool proof but they have messed up. What’s wrong with hitting the dead end a few times along the way? We mess up and from that we learn and improve. Please don’t dumb down the system and hold our hands through the tight corridor. Let’s hope this is just a delayed April Fools joke.