(edited by Shackles.4836)
- Allow us to display casting bars, especially in PvP.
This would make interrupts so much more valuable. I have seen many PvP videos of high skill guilds but couldn’t learn anything from them because I never saw which skill was a reaction to another. Say, a ranger casts his group healing skill. While he is doing this, I’d like to see a progress bar with the group healing icon (+ tooltip) filling up synchronous to his channeling time. If I stun him before the progress bar is at 100%, his spell is interrupted. Usually those channeling bars are displayed below the HP bar of the enemy. Generally, I don’t want to learn every animation of every class to be able to place my interrupts accordingly. Also, in a skill-based game, one should always be able to tell why he died. The lack of this information makes the PvP learning curve very steep.
- Display absolute effect numbers and percentages in the skill tooltips.
Instead of “.. has a chance to deal damage”, display “.. has a 30% chance to deal 100 damage.”
- Allow us to display HP numbers.
Why do we see absolute damage numbers but don’t see hitpoints?
- Add filters to the world map.
I don’t always want to display every POI etc. It would also be very nice if we were allowed to hide already visited POIs, Vistas and Hearts.
- Don’t scale down Heart, WP, POI and Vista icons so much when the user zooms out of the worldmap or minimap.
Those icons are almost invisible even on higher zoom levels.
- Highlight targets more clearly.
In big fights, I often can’t see which target I have selected.
- Allow us to attach notes to the world map.
Low priority but would be comfortable.
- Allow us to move the mouse without right-clicking.
This was mentioned a thousand times before and my RMB would really thank you for this.
- Group crafting areas (like Warhorn, Longbow…) into horizontal tabs and sort them by level. Also link required items.
It is very hard to spot all components necessary to craft a level 30 warhorn once you reached level 400. It’d be very handy if we could more easily hide other types of crafting items and click on required ingredients for a selected recipe.
- Add a “stay on this target” button to the Ranger’s pet controls.
Why does my pet always have to attack the target I am attacking? This is especially bad if you use repelling since this literally interrupts the current attack animation of your pet and forces it to run to the repelled enemy.
- Give better rewards for monthly completion.
I did what Tyria asked me to do and all I got were these lousy 20 Mystic Coins
- Let 100% world map explorers travel for free.
Now, THAT would be an epic incentive!
(edited by Shackles.4836)
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