Showing Posts For ShahinSafavi.6821:
Hello all,
So, I recently swapped my Berserker gear over to Sinister gear, and I’m really liking it. Haven’t had a chance to test it out in any sort of coordinated group play, but I’m able to generate burn numbers that are pretty ridiculous solo, without a set of five Nightmare Runes.
That said, I’m interested in gearing up for raids, and I’m looking into sets that’d offer me more utility. Namely, the hammer. I understand it’s more of a Power centric weapon, and the numbers that I can get on it with ’Zerker gear make me seriously consider switching my stats back (I know, blasphemous), but it seems to offer a lot of utility for higher end content as well. Shock Shield is a 2 second block that also applies a huge chunk of vuln, and Thunderclap is a stun that generates a lightning field, which can be used for Rocket Charge leap finishers for a little more daze, and synergized with other stun/launch options to clear break bars.
I’m wondering if I’m way off base here in considering this as an option for this sort of content, at least in regards to the build I’m currently considering.
…
Yeah, I don’t really know what I was trying to prove, or to who, there. Just gotta farm up the last few crests to get the Verata’s Orichalcum Inscription, then start remaking stuff/working on my Rampager’s backpiece.
The issue with this model of thinking is that not everyone has access to a consistent group of fellow players that consistently fall into the meta – so attempting to play a meta build in that context can be outright detrimental, as everyone else’s stuff doesn’t fall into place around it.
For instance – there exist two people in my guild that consistently play Warrior, and one of them is on a F2P account. They plan to switch over eventually, but they won’t have Ascended gear on the outset. As I previously said, I’m the only person who consistently mains Engi and has an interest in this sort of content.
Someone was saying that a full ’Zerker set with Adaptive Armor, if I wanted to use the hammer, would at least offer something more significant to a group. Was that just an attempt to be polite, or is there actually something to that?
Thankfully, the people I plan to run the raids with aren’t -that- intense about that sort of thing. That said, I’m also one of two people in said guild who mains an Engineer, so there’s that too.
We’re going to have to have some serious discussions about arranging effective raid teams, though.
Sorry if I came off as a bit snippy.
I didn’t know Adaptive Armor was really that significant of a bonus – granted, I don’t particularly understand the exact mechanics of how toughness mitigates damage. That said, would having Knight’s trinkets (amulet, rings, accessories) really crater my DPS that much?
I’m curious as to what meaningful utilities you’re talking about? I’m imagining Grenade Kit and/or Elixir Gun?
Aside from Scrapper, what traitlines do you suggest I take? Inventions offers a lot of good QoL options, but then I’m stuck sacrificing Firearms or Explosives.
Update: This is the (Buffless) build I’ve been working on. Almost 200% crit damage, ideal precision factoring in Firearms. Sticking with Adaptive Armor because it’s a fantastic trait.
(edited by ShahinSafavi.6821)
That’s the thing. I don’t -want- to run a Sinister build.
I’m liking the looks of a tankier set designed to pull bosses around. This is something I made, based off of the build that the first guy suggested.
Update: Made a few adjustments to help bring Critical Hit % up to code. Considering swapping out Runes of the Pack for Runes of the Eagle, but the lack of power there has me hesitating.
Keep in mind, I’m not looking for the highest performance DPS build because I am not the highest performance player – due to various reasons, some of which are related to actual problems with vision and the skeletal structure of my hands. I want a build that allows me to at least contribute DPS, even if it isn’t the most optimal, while doing my party members the service of not being on my back, not letting the boss swarm them while they’re trying to do -their- DPS, and allowing melee DPS to attack a given boss in favorable conditions.
Update/Update: For -now- I’m going to be trying a ‘Zerker/Knight split, using Inventions for survivability, and Firearms for boosted Crit %. I’m looking for something to swap Grenade Kit for since I won’t be using Explosives. I’m leaning toward Slick Shoes for maneuverability/knockdown.
(edited by ShahinSafavi.6821)
I understand, and I appreciate it regardless. At least I know that the trait setup I’m looking at is what seems to be going around. Adaptive Armor is fantastic, especially if the last raid boss is going to be laying on as much burning as seems to be implied.
Keep in mind, I’m looking for a build where hammer is the main weapon. I understand that the first Scrapper to clear the raid might not have used it – but surely there’s got to be one that’s come close.
Hello all,
First off, the usual bit of sadness about not getting another BWE to iron out some of the issues remaining with this elite spec.
Now, onto the meat of this discussion.
I love the hammer. Love it. Love seeing my Asura Engi run around with it, love the damage it does, love the utility it offers (Lightning fields, leap finishers, stun, daze, block). Overall, I love it, and want to design a build that’s competitive in PvE while still featuring it.
That said, I’m aware that in a raid context, it’s either shape up or… not necessarily “ship out” but at least put some vitality and toughness on yourself somewhere. I can appreciate that. I can also appreciate that, in a 10 player setting, 25 stacks of might that I’m guaranteed from an HGH/Juggernaut/Mass Momentum setup will be more than guaranteed by my allies. I run with a Phalanx Strength Warrior, and despite all the kitten I give him about only having to press two buttons, he does his job very well.
So, I’m asking anyone who had experience as a Scrapper in the raid beta, who loves the hammer as much as I do and wants to see it thrive as much as I do, what sorts of builds did you run? What suggestions do you have in terms of traits/utilities/gear combinations?
Keep in mind:
Sinister gear is out. I do not have it in me to farm for another set of Ascended gear right now. I understand that I’m missing out on one of the best roles that Engineers have to offer by doing this, but I’m eager to at least try to break from the meta. I’m sure we’ll have plenty of condi available to deal with the red guardian.
I am in love with Strength Runes as a substitute for Scholar runes, unless proven otherwise. In raids, where all of the bosses seem to have a constantly ticking raid wide damage effect, it becomes much harder to mitigate and control.
Currently, the set I’m working toward is ’Zerker armor and weapons, and Celestial trinkets. I feel like, especially with something like Adaptive Armor, this offers a substantial boost in survival over pure ’Zerker. Granted, I might be totally off base here, so, again, any assistance is appreciated.
Gotta love this community, they havent given us any specifics and you are already preparing for the end of the world.
Specifics have been given, prepare to grind for new gear traits.
Oh no. A 10% DPS drop if a person goes full Zerker.
Oh the humanity. Crit Damage is now named “Ferocity.”
E’gad! It’ll take me five more seconds to kill that dungeon boss!
Honestly, from the “Berserker nerfs ruin my clear times” crowd, all I see is “I find this content so dull that I just want to rush through it quickly in order to acquire my ultimately valueless electronic reward.” Honestly, if this game has become -that- much of a grind to people, I’d just recommend taking a long hiatus. Play some single player RPGs, go on a nature hike.
I’m not one of the people who cried over ‘Zerker being the new meta. In fact, I use it in all of my Mesmer builds. Because I can just… give my Phantasms 30% bonus damage, I’ll still probably use it. Or just toss some of my student refund into getting some new gear based around what the new Mesmer meta is (I’m hoping for something a little closer to GW1. Interrupts were a lot of fun to use).
Would I like a refund on my Ascended pieces to be more in tune with what’s good for Mesmer after this patch? Yes. Would I be terribly upset if one wasn’t made available? No.
Guild Wars 2 Crash - Won't Install/Won't Run
in Account & Technical Support
Posted by: ShahinSafavi.6821
Resolved: For Now.
I updated my graphics drivers, and that seems to have fixed the issue for now. I still have to run it as an administrator though, for some reason. Perhaps that’s only my firewall settings acting up?
Anyway, I’ll pick running as an admin over not running at all. Before, when I tried running as an administrator, the launcher would pop up, then just immediately close.
Guild Wars 2 Crash - Won't Install/Won't Run
in Account & Technical Support
Posted by: ShahinSafavi.6821
Hello,
Before I list the exact error message I received, I figure I should go over a few things that I’ve already tried in order to fix this problem.
I’ve tried uninstalling and reinstalling several times – the issue is, for some reason, I cannot uninstall the product if the .exe file is still in the folder. I get the popup to uninstall, but then it only lasts for a few seconds and is gone again.
Edit: Deleting the .exe file ONLY and running the CD works, and I’m able to log on, but I’m not able to log on again after logging out. I can uninstall completely by deleting the .exe file before attempting to do so.
I have not tried downloading a client online, all of my attempted reinstallations have been with a CD. While someone more tech-savvy tries to interpret this mess of numbers I’m leaving here, I’m going to go ahead and attempt that method – perhaps the .exe file stored on my CD was corrupted somehow.
I -have- used SweetFX in the past, and that did require that the game be run as administrator or it would crash. I have since uninstalled that add-on, though perhaps something was left over that I can’t entirely get rid of? Is there a way to ensure that everything there is totally gone?
I recently bought several games on Steam, including some rather large ones – the DA:O Ultimate Edition and so forth. However, I have plenty of RAM – this is a PC built for gaming, and I really don’t think that’s the issue.
That’s pretty much all of the outstanding criteria right there, so here’s the error message I’ve been getting.
Exception: c0000417
App: Gw2.exe
Pid: 1724
Cmdline: -repair
BaseAddr: 00400000
ProgramId: 101
Build: 20754
Module: d3d9.dll
When: 2013-07-12T18:59:01Z 2013-07-12T13:59:01-05:00
Uptime: 0 days 0:00:00
Flags: 0
—> System <—
Name: MATT-PC
IpAddr: 192.168.1.2
Processors: 8 [GenuineIntel:6:10:9]
OSVersion: Windows 6.1 (64 bit)
—> System Memory <—
Physical: 13616MB/16335MB 83%
Paged: 28636MB/32669MB 87%
Virtual: 3065MB/ 4095MB 74%
Load: 16%
CommitTotal: 4033MB
CommitLimit: 32669MB
CommitPeak: 4934MB
SystemCache: 2886MB
HandleCount: 23937
ProcessCount: 72
ThreadCount: 1081
—> Process Memory <—
Private: 882MB
WorkingSet: 52MB
PeakWorkingSet: 52MB
PageFaults: 20580
[DbgHelp.dll is C:\Windows\system32\dbghelp.dll]
[DbgHelp.dll version 6.1.7601.17514 (64/32-bit compatible)]
(edited by ShahinSafavi.6821)
Hey guys,
I recently picked up the Bloodseeker Focus off of the Trading Post – and I must say I quite like it. I love the little crystal foci, and the idea of running around with what could be a Bloodstone shard is pretty awesome too.
However, I’ve noticed something odd. While sheathed at my hip and while I’m holding it, the glow (not the swirly effects, is held outside of my hand. So, I’m holding this crystal with swirls going around it, while the glow which looks like it should go over the crystal is floating just out of reach.
I’ve included a screenshot for prosperity.
Has anyone else had this issue?