Showing Posts For Shalimartroy.6527:
Hey Everyone,
I am new to the game with less than a month playing. For the most part I find Guild Wars 2 to be incredibly fun to play. I simple cherish the lush, graphical world with awe inspiring vistas, both underwater and in the varied ecosystems. The character classes seem fun with all the varied abilities, each one having new and interesting ways of interacting with the world. I also enjoy the World vs. World, although I am woefully horrible at it.
With that said, I have a few suggestions that I would like to see added to the game. Perhaps in time I will understand the nuances of the system more and change my opinion.
Simple Merchants: Seems rather bland, so why not have each one sell a page in a book of the history of the world with the goal of collecting the full story from page 1 to 500 let’s say. Both a way to learn the lore but also a fun challenge to find all the merchants tucked away in the world.
Undersea Resources: I find underwater marvelous, but rather bland in interactivity. So why not offer clams that give pearls, coral, conch shells, and other valuables one can harness.
Dungeons: I know I will get a lot of flack from this, but I just don’t see the fun in dying 30 times to kill a boss or the harsh and unforgiving jumping sequences one needs to go through to move on? Is there something I am missing or are the designers just cruel sadomasochists? Every time I try a dungeon, I am seething mad after two hours of just constantly dying and restarting with the group — this is not fun!?!
Fishing: So many beautiful streams, one must be able to go fishing!
when you say “bag” what do you mean? I haven’t bought the additional space, but I am hoping you get more than just 1 slot?