Showing Posts For ShawnBuzu.8045:
Hi, I’d also like an invite. (Achilleon Goldburn)
If Orr was updated, they would have to phase it or something so that folks who haven’t done the two major climaxes of the personal story will still see undead.
But that would rob those of us who have of many of the events and world bosses. I don’t see it changing from what it is now — that you can tell yourself these are the last bits of undead clinging to their land (and respawning thanks to game mechanics).
edit: Or I guess just pull a Cata/GW2 transition to the world and introduce a whole new version of the place — but what would the enemies be there? And think of all of the undead-related content all over the other zones that would have to be changed as well.
The current Orr bosses would be replaced by new ones. As for enemies, maybe pirates would seek to take over. An ongoing battle between pirates and those entitled to Orr would be a great idea, similar to the war between the charr/humans and treaty seperatists.
Is the Zhaitan fight going to be fixed and made into something more epic and climactic? I think you have read all the feedback concerning this fight.
It’s way too early for Cantha. And the Crystal Desert is no rainforest. It is a savannah which is now semi-branded.
I can think of some ways of how this can be implemented. One example is to redesign Orr to match the current timeline but also come up with some sort of ‘history system’ which lets you go back to a previous version of a map. New people will still want to go to war with Zhaitan after all.
Will the Risen eventually be removed from Orr?
Orr is not fun in any way, shape, or form.
I just completed the south meta event in the SoD and I had a blast. :P
Why is Orr so underpopulated these days? Is every player seriously in it for the karma and gold? What happened to just playing for fun?
I am looking to join a preferably semi-hardcore guild on Aurora Glade. The reason why I didn’t go straight to the guild database is because I cannot tell which ones are still active. I have a level 80 warrior as a main.
This isn’t about the fundamentals of marketing. This is about the disadvantages of spending time on the market while your current aspiring armour set or weaponry pass you by as you become over levelled. Player income and the prices set on gear are not proportional as they should. Even karma, but I need not write a book for that subject.
I don’t think materials would increase in price if the income becomes higher. Because people would be happy with the income. If it was me, I’d increase material prices BECAUSE I’m not getting enough from drops not the contrary.
Also, I believe I was asked why I salvage. To gather materials, right? If I had a fine (blue) chest piece that no one would buy for the price I ask for, why would I not salvage it to provide materials to my alts? I have 1.5g because of the trait books.
Another thing is I’m not complaining because eventually, by playing the market, I will get to ~20g or whatever. But if I wanted a certain armour set at level 60, I’d get it at 80 even with that “play the market” rate. It takes forever, that is the problem!
Yeah, 10s/hr. By which most of it gets depleted with waypoint travelling, salvage kit buying and mat buying.
I am sitting at lv45 with 1.5g. Now before the usual “play the market” and “craft and sell” comments come along, I just wanted to say that it is not fair to people who have only 3 hours chance to play everyday to spend a big chunk of time on the trading post. Currently, I get 2 silvers for completing a renown heart. Does that mean I should use all of it on a small totem or scale? It’s insane. But the problem isn’t the price of the material because considering MMO in general, we all know how meaningless 2s are. It’s the poor rate at which money is being given to the players. I mean first of all – ALL HUMANOIDS SHOULD DROP SILVERS. Not coppers, silvers. In another MMO which I’m not sure if i’m allowed to mention, a player gets ~20s for completing a quest at level 45. If a casual player earns 8 silvers in one hour, and then has to go spend it on a Journeyman’s Salvage Kit, then something is clearly wrong. While that same player wants to get his Tier 2 cultural armour and knows that he won’t. Or by the time he has enough money to buy it, he is 20 levels above it. So by then he would want the Tier 3 armour. But guess what? It’s insanely overpriced.