Hey guys, I played GW2 when the game first launched, I found the dungeons to be awkward. What I mean by that is people would just run in and kill as much before they died then rinse and repeat. There was no tank or healer role to support a smooth dungeon experience. This was my experience as I played my level 80 warrior.
Now I am back after quite a break and I was wondering if dungeons and endgame PVE content is the same as it was before.
So a few questions:
1) Do support roles play a bigger role rather than the whole team rolling as DPS and just wiping again and again?
2) (follow up to above question) Do dungeons seem to be smooth while providing the expected level of difficulty?
3) Are there raids or raid equivalent content for endgame?
4) What is a general balanced group composition for doing dungeon/raid level content?
5) Any other general information that you may find relevant to this topic that I did not think of.
-Thanks for your time.