Showing Posts For Sherpder.1834:
My five weapons would be
1: No-Dachi
2: Two-handed axe
3: Halberd
4: Flail
5: Naginata
Also, more weapon skills for the current weapons would be amazing as well. The current amount is just to small and can make combat boring.
More weapon skills please! Thank you.
That’s the thing though. You shouldn’t sacrifice gameplay to create more balance. It just hurts the game even more. I can’t count how many times warlocks in WoW were hugely unbalanced and would kitten of a lot of people, but people also enjoyed it to. It’s hard to balance an mmo and if you’re trying to created one with balance as the focus point then you’re not going to have a good game.
I’m just really tired of swinging the same 5 skills. Everything about this game is great and amazing, but the limitation on weapons skills and types makes the combat not much better than WoW’s
I agree with suggestion of more weapon skills. The current amount of skills for each weapon is pretty abysmal, and not all the skills are great. I’m new to Guild Wars completely. Never played the first one as I was hooked onto World of Warcraft at the time. The combat in Guild Wars 2 is amazing and very fresh for the mmo genre. However, the lack of weapon skills for each weapon and weapon types ( no two handed axes). Really limits this awesome combat system.
I’ve read a lot of posts saying Arena Net keeps the system limited like this for balance issues. If this is the real reason than that’s just sad. You can never balance an mmo and limiting certain systems of the game, such as combat. It only hurts the game even more then balancing issues do. Guild Wars 2 is great and I’m having a blast playing my warrior. The weapon skill limitations are putting a big damp on my play style though. It always the same 5 skills… it gets boring after the first twenty levels.
(edited by Sherpder.1834)