Showing Posts For Shinjin.2683:
*Edit sorry I meant I am getting under 100 experience, and if it is above it is barely.
I was gaining experience in EoTM at a normal rate expected for my level until I hit 29. I am not getting under 100xp for capturing a keep! Huge bug please fix soon!
Hello Mr. Peters,
The one thing I would change about the system is having traits becoming unlocked for your entire account once you have unlocked them on a character. I recently made a Human Warrior to replace my Charr (the human being my 8th character) and it has been extremely arduous and in no way “rewarding” to have to spend my valuable skill points, gold, or my time to unlock the traits for a second time. I can somewhat understand the need to ease in new players to the trait system when it’s their first time playing a class, but it is in no way helping us players who have already played a class up to 80 and have had experience with all the traits. If anything, this new system has made me not want to make new character because I have determined it is a waste of my time to bother with the new system. It is detrimental to the existing player base and makes me second guess continuing to play the game as much as I do, and this is exactly the opposite of what seems to be intended by this new system.
I did not get my 2nd phantasmal residue as well.
I then roasted the seeds and enjoyed the fruits (seeds?) of my labors.
That’s a good idea Ethics. That’s essentially what I had in mind, as you don’t want to give anyone an advantage in PvP.
I think everyone would enjoy being able to wear whatever they want in the game. I would propose a “costume” slot or something similar. It would be awesome, for example, if a light armor profession could rock the heavy armor but not get the benefits of the armor level.