Showing Posts For Shinxy.5689:
Some servers have already started their own forums outside of this site…
Yes, game is still super fun. At 47 with my Guardian and loving it! Also: its only been out a month, people! WoW was not flawless when it first came out either. I’m expecting content to get better and bugs to get patched over time. If you already sped through all the content and are at 80 have 160+ hours logged in after only about 30 days of the game being out you only have yourself to blame (and I’d question where you’re finding all that time to play computer games. Its a game not a job, people!)
roleplaying is dead.
we have “troopers” behind their computer screens. virtually complaining.
long gone are the days of pen and paper. and of roleplayers.
Wrong. You just have to get out from behind your computer screen and go to your local gaming shop! Personally I play pen & paper games weekly and the boardgaming/pen and paper roleplaying world is seeing some of a renaissance as of late. It’s a niche audience but wasn’t it always?
But MMOs really don’t lend themselves well to RP. I’m just speaking for myself but I thinkthey are way too “computer gamey.” I’d feel ridiculous trying to actually act out a scene in-game. I prefer to reserve that sort of thing for my weekly game nights.
This whole conflation of end game gear grind with capitalism and lack of such with socialism is so misguided I don’t even know where to begin. So I’ll just say: this has nothing to do with politics so please leave it out of this conversation.
This is really about players habituated to addictive/exploitative models of game design having withdrawal pangs when exposed to a game that relies on the intrinsic fun of gameplay as its core reward mechanic. IE it’s a “game” in the schoolyard sense- it’s fun to do it for the sake of doing it. Not a “game” in the casino sense where you play because your neurotransmitters light up when you get your jackpot on your random reward schedule.
Personally I still play games just for the fun of playing and for the enjoyment of becoming more skilled over time. Not for the make-believe trinkets being dangled in front of me as ostensible rewards. For example I enjoy fighting games and arcade games because progression relies on me as a player becoming more skilled over time. If there were items you could grind that would give you a handicap over other players it would not be fun. This is what I enjoy about WvW because, although gear plays some part, on a grand scale it’s good teamwork and strategy that carries the day. As servers become more organized in the months to come and we get past ‘zerg’ tactics I think we’ll see this mechanic come out more and more.
If you can’t just enjoy the gameplay without your contrived reward mechanic and cry out “socialism!” when you don’t feel like a special snowflake compared to other players who haven’t been grinding as long as you… i don’t know what to tell you other than go to rehab.