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I am tired of story missions and false recommended levels. *SPOILERS*

in Personal Story

Posted by: Sigr.3624

Sigr.3624

I whole heartedly agree. It’s probably the number one worst thing about Guild Wars 2.

In Guild Wars 1, if you encounter a difficult mission/quest, simply change your tactics, or your allies. In Guild Wars 2, tough! Do it!

I’ve already rerolled several characters due to personal stories. My Human “Street Rat” tried to save her friend, but got slaughtered for days trying to get past the FIRST bad guy. After posting my complaints, being told, “Yeah, it’s hard, but it’s doable. I did it last night.” about a gazillion times, I found a video on youtube that showed about 3 or 4 mobs after the first goon, and that you had to be spastic to do it. So, I rerolled.

My Sylvari Ranger tried joining the Durmand Priory. She got her pet and weapons taken away, was handed a sporatic great sword, and forced to go against a god. After dying from levels 28 to 35, I rerolled her too.

My Human Thief has gotten to visit Orr. She’s been trying since level 55 (now level 65) to get past that quest. I go up against this thing that I can barely scratch, it spins and knocks everyone back, and it’s completely healed before I can make another attack. I’ve given up on doing her personal story. Might try it again next year, if it’s ever fixed by then.

Let’s not forget Dungeons. I’ve been trying since level 30 (now level 65) to finish the 1st dungeon. (We spent 5 hours last night, and barely dented the next to last boss’.)

Edit:
And just for the record… I’m REALLY getting sick of hearing, “Yeah, it’s hard, but it’s doable. I did it last night.” Who cares if someone, with whatever race/ profession/weapon combo they have has done it? EVERYONE, of ANY RACE, with ANY WEAPON, should be able to do THEIR Personal Story!
I mean, it feels like they tested the game with level 80 characters who were equiped with Legendary gear, and then set the quest levels to what THEY felt was challenging. To me, they should’ve tested it with gear purchased from vendors only, using every race, every profession, and every weapon, not just their favorites.
It’s so annoying! I keep getting the feeling I should be playing a Warrior or a Mesmer with a Greatsword instead of playing what I enjoy playing.

Edit:
And yes, it’s a little bit of a rant. But, after playing Guild Wars 1 for almost 5 years, and anticipating Guild Wars 2 for most of that time, I’m upset with Guild Wars 2.
(I do apollogize for the rant.)

Edit:
The single most important thing that has kept me playing Guild Wars 1 has been the story. Being able to replay it, do parts I missed, being led through the countryside, it made the world fun. The various areas, side quests, etc. gave plenty to do in the interim.
In Guild Wars 2, the story seems to be an added thought, it doesn’t really matter, and you have to explore the areas first in order to get to a high enough level to do any of your story. There is no sense of awe, no sense of purpose. It’s just a collection of odd-ball renown hearts, with a really wierd idea of a story kinda wedged in where ever it could be squeezed in.

In areas of difficulty, have you tried exhausting all possible weapon combinations and approaches, using any advantages you can get?

Using vendor armor? Try crafted blues/greens off the Auction House instead, they’re cheap and much more effective than white NPC vendor gear.

Locking yourself into one weapon choice out of preference? Don’t. One solution does not fit all.

And what you may call being “spastic”, I may call being skillful and quick on the keyboard. A little practice on training dummies in the Heart of Mists never hurts.

If you want to play your way, go for it. Just don’t expect things to be any easier, because some missions are still tough even when being “spastic” as you so call it.