Showing Posts For Siler.2643:
Seriously. I shouldn’t have to explain how bad of an idea PvE in a PvP zone is.
So kitten frustrating.
My mistake, then. Thank you.
Few things about what annoys me in sPvP. Anyone else agree?
1) Whoever rushes the two bosses on that one map (Chieftain and the ice mob— forgot their names) and gets them first is pretty much bound to win. (lolwhatstrategy?) if they get the two bosses, you might as well drop out because you aren’t going to win.
2) You can completely dominate a team PvP-wise and go for the capture points, but apparently you have to defend to get the most points? Capturing and PvPing won’t let you win in “structured PLAYER VS. PLAYER?” this is the thing that annoys me the most. Our team’s points when you press ‘b’ were way superior to the other team’s points, yet we still lost. It just goes to show that you can claim a victory here without including winning PvP in your strategy, if you can call it that.
3)PvE in a PvP area = no. Learn from Aion and other multiple games. no. no. no. no. I don’t want to engage in PvP just to train myself with 5 sharks underwater. Pisses me off.
4) The kitten trebuchet in Clocktower needs to be removed. Nothing like fighting in bunched together and have a treb hit you and take out 80% of your HP and lose in PvP because of the stupid flaw.
5) Thieves and Mesmers (I think Mesmers have an invisibility skill) This is incredibly OP. BEING ABLE TO STEALTH IN COMBAT IS JUST PLAIN WRONG, ESPECIALLY WHEN YOU CAN’T TOUCH THEM WHILE STEALTHED. Since when does invisibility mean invincibility? Thieves can burst you, go into hide, have their dots do a lot of damage, and come back and burst you again when their CD’s are back up.
I can’t think of others off the top of my head. I’m bored at work and just learned the forums were up so I wrote this.