Showing Posts For Silicon Based.5801:

And 4 hours later....

in PvP

Posted by: Silicon Based.5801

Silicon Based.5801

I agree, joining in the league as a solo player ends up being a lottery rather then a test of skill. You win a game, you lose a game, but never proceed on the emerald division. I used a couple of days to get to 4 pips on the first tier as the highest, to loose them all again, one because of a DC in game and dishonor as a consequence. Starting from scratch.
This means that by solo qeuing, one ends up playing solely for the regular pvp reward and perhaps for the achievements as a side gain, but else you will never ever see any progress.
There are many reasons not to join a team, work, family and what ever. I have no ambition to end up in the legendary divisions, but currently any personal effort is not rewarded. Perhaps with a bonus pip for every 10 accumulated wins or something?

Thanks for fixing HoM and breaking everything

in Guild Wars 2 Discussion

Posted by: Silicon Based.5801

Silicon Based.5801

Someone at Anet just had the last day at work and is now packing his stuff and will never return!

Remove soulbound from the game

in Guild Wars 2 Discussion

Posted by: Silicon Based.5801

Silicon Based.5801

I am stuck with lots of crappy ascended trinkets that cannot be salvaged, cannot be traded, cannot be thrown into the MF. They can only be destroyed.
I still believe that any gear whether it is ascended, legendary or quest related should at least be salvagable, or useable in the MF and perhaps also sellable.
The same counts for materials that cannot be sold (e.g. some ascended) because they’re account bound, please remove.

Legendary Weapons - an appeal to ArenaNet

in Guild Wars 2: Heart of Thorns

Posted by: Silicon Based.5801

Silicon Based.5801

I have only wish. Dont make new leges tradeable on TP.

Too many things are already account bound. Don’t lock more things away.

Indeed, I’d even go further and advocate for removing ALL account bound and soulbound from game, so that everything can be traded or salvaged.

I believe I can fly !

in Guild Wars 2: Heart of Thorns

Posted by: Silicon Based.5801

Silicon Based.5801

New Title Achievement: “I believe I can Fly” (100.000 deaths by falling damage) !

Luke Karmali wrote: “offering more verticality than we’ve ever seen before” (“http://www.ign.com/articles/2015/02/03/how-guild-wars-2s-mastery-system-could-change-mmos-forever”)

I'm completely broken and lost all hope

in Tequatl Rising

Posted by: Silicon Based.5801

Silicon Based.5801

The thing is, I can’t afford to waste 2 hours every night just for an event to fail. I have a job, I need to support my family, game time is a limited resource for me. And wasting 2 hours a day for nothing is one of those things that makes me wonder just what it is I’m doing with my life.

Fully agree, it would have been nice if the time spent actually resulted in a suitable reward. For example by removing or at least increasing the timer and adjusting the reward to the time spent getting him down, the faster the better the reward.

Who gave up on the reptile already?

in Tequatl Rising

Posted by: Silicon Based.5801

Silicon Based.5801

Tequatl a necessary evil?
Only perhaps for the achievement it is worth getting the dragon down once. But given the problems joining home server and, once you succeed getting there, the long time standing waiting in Sparkfly doing nothing, and the eminent chance of failure, the meager reward (for getting him down only !) doesn’t weigh up against these annoyances.