Showing Posts For Silnox.6149:
That’s quite a good suggestion.
I see Guildwars as a really nice game with impressive gameplay concepts, altought it lacks alot on the challenging feel of the game.
Creating a new mode (which can be hard/hardcore/inferno/etc…) it’s a good solution.
Letting casuals players to play the content that’s on it already, and giving the opportunity to more agressive players to feel harder PVE challenges making that community to feel inspired to play more gw.
You posted an interesting thing about production “the bosses + dungeons can be reused, which means, the bosses and the dungeon don’t have tp be modeled/textures/animated again…” that’s important and also true.
We all know that everybody in ANet is full of work of course. It would be perfect to focus on the community needs