Showing Posts For Sinner B.8592:

Nevemore III Collection Bug

in Bugs: Game, Forum, Website

Posted by: Sinner B.8592

Sinner B.8592

I have the same problem and have submitted a ticket. Mind telling me how long this took to fix?

Thanks.

Revenant - Unrelenting Assault [Merged]

in Bugs: Game, Forum, Website

Posted by: Sinner B.8592

Sinner B.8592

Stuck in place and not able to use skills bug still occurring. Hope this gets a fix soon. Really breaks the game in the worst possible way.

Game Updates: Traits

in Guild Wars 2 Discussion

Posted by: Sinner B.8592

Sinner B.8592

I agree that there needs to be changes made to the new trait unlock system, however the concept would have been a nice addition to the game, were it not so much of a grind. There is always the argument that “Gw2 players are always saying that there is nothing to do, and now that there is, people are in offence to the changes (make up your minds people)” I disagree with this notion and to that I say, no, this was not something new to do, this is forcing old and stale content upon the players.
Furthermore, if the current unlock missions were to persist, I suggest removing the skill point cost from trait guides, (as has been said multiple times by other posts) in order to add a reward for doing content in general (voluntary content), as players could farm the gold and unlock desired traits when they have saved up. Also this would reward older player for have saved up and also increase gem sales.
I also am unclear as to why the majority of the missions, specifically the adept tier traits, are group content based, as newer players are far less likely to have access to that kind of help. Thus will be halted in terms of progress because of this dependence on other players. (Which is the precise reason this game does not have a healer)
I would love to be playing content made for traits, regardless of length/grindy-ness, provided that the unlocks were account-bound. (Also as previously mentioned by other posts) As this would make the unlocks feel much more worthwhile. And remove a lot of repetitiveness if I were to create future characters.
ArenaNet, I implore you to make these changes, as the previous patch was a majority “Quality of Life” patch and almost the opposite has been done in terms of the newer players.