Showing Posts For Sir Lysander.9842:

Spectral flames?

in Bugs: Game, Forum, Website

Posted by: Sir Lysander.9842

Sir Lysander.9842

Just ran into these coming out of Fields of Ruins in Blazeridge, and were chased by them until just about reaching the Steeleye Span – Blightwater basin was a no-go area.

Feedback/Questions: Town clothes, Costumes, & Combat

in Guild Wars 2 Discussion

Posted by: Sir Lysander.9842

Sir Lysander.9842

ChemicLord -

It really depends on WHEN they learned of the decision themselves. Just because you release features at the same time doesn’t mean you start working on them at the same time. I know someone said something about one of the designers working on them for 8 months, which depending on the development cycle at Arena.net, would have likely put that call from NCSoft around September or so… which would have been right after a lot of that seasonal stuff for Halloween was already committed to code.

(That’s just a wild guess as I don’t know what Arena.net’s development cycle usually runs, I’m just kinda averaging out my own experience of how development goes.)

As for Wintersday… that’s harder for me to explain other than maybe they did all that development in one lump package, but that is admittedly a stretch.

I understand – and, yes, even though I’m not privy to any of that information, either, a September initiation-point sounds right, developmentally, making the Halloween stuff “already done and (mostly) committed” (because, just because it’s done, doesn’t automatically mean it’s going to be released). The Wintersday outfits (and fire-sale of previous town clothes before removal) is much harder to justify, though if they came out and said they learned of the town clothes changes in late December, that might work.

On the other hand, Curtis did say

… however we were never completely happy with the way it was isolated from the rest of the game and still felt largely the same.

and

There really is no way at this point over six years since we started development to make absolutely everything work together.

Which leads me to believe (but, of course, is quite inconclusive either way) that radical changes or elimination of the town clothes system was either a frequent topic of discussion or “widely known”

In the end, while I may not like this decision, it’s one downcheck on a change package that otherwise has been rather positive.

Feedback/Questions: Town clothes, Costumes, & Combat

in Guild Wars 2 Discussion

Posted by: Sir Lysander.9842

Sir Lysander.9842

Chemiclord -

All valid reasons. But, when they were making those decisions, they were also pushing new town clothes “out the door” at us for purchase. Had they removed all the town clothes (like they did) and gave us vague reasons why we weren’t getting new town clothes during the last two updates that supported them (Halloween and Wintersday), then announced these changes as they had, it might have been cleaner. Instead, it looks like they’ve taken it to the wall with providing us with new items, then announced that those items will provide far less functionality than originally planned (that is, how they work right now).

Feedback/Questions: Town clothes, Costumes, & Combat

in Guild Wars 2 Discussion

Posted by: Sir Lysander.9842

Sir Lysander.9842

chemiclord.3978
My point was that they have spoken. They have decided not to give you what you want. There is no more reasonable discussion that can be had because they have put their foot down and said “No.”

Any further complaints will fall on deaf ears. They are no longer listening, and there is no point to keep this thread open. It’s only going to turn into an echo chamber of increasingly enraged demands that will not be heeded.
——

Understood – however, knowing that (there was at least the possibility that) mix-and-match town clothes functionality would be disabled for a unified model, I’d like to hear the explanation as to why they continued to market and sell such mix-and-match town clothes through Halloween and Wintersday.

Feedback/Questions: Town clothes, Costumes, & Combat

in Guild Wars 2 Discussion

Posted by: Sir Lysander.9842

Sir Lysander.9842

Curtis Johnson.8456
Snipped

Thank you for your response. Given in mind everything you have stated, I am interested in exactly what the justification was in creating and releasing for sale mix-and-match Halloween and Wintersday town clothes when the loss of functionality of those as separate, mix-and-match pieces was in jeopardy, as the changes to the town clothes system in the upcoming release and loss of town close was undoubtedly in the planning stages when those items were offered for sale?

Feedback/Questions: Town clothes, Costumes, & Combat

in Guild Wars 2 Discussion

Posted by: Sir Lysander.9842

Sir Lysander.9842

ProsaicPudding.6437 and Jajuju.6970 have pretty well summed it up for me – take time, fix it to not lose functionality “just because.”

How to get Rare items?! 78% mf

in Guild Wars 2 Discussion

Posted by: Sir Lysander.9842

Sir Lysander.9842

Yesterday i completed an explorer set in order to get as much mf as i can afford.
so now i got 78 % mf and i tried do some dungeons to get rare stuff, but i got nothin.
did i do something wrong? i mean is there a better way to get those stuff or i just dont have luck ?!

How? No clue. ArenaNet is VERY tight lipped on this: https://forum-en.gw2archive.eu/forum/game/gw2/Change-in-loot-parameters-or-a-bug-Merged