After reading tons of posts and complaints of necros being underpowered and broken. Yet hearing everyone else shouting they they are overpowered. I think I have nailed down why necros are so unhappy half the time.
I have been playing necro since launch and dabbled in a few other classes, but I see one distinct difference between a necro and everyone else. It’s that a necro is not that satisfying to play. Playing a worrier with a a 2h sword is immensely satisfying, knowing you’re a wrecking ball. A Mesmer has so many fun and interesting ways to play it. Thieves can wreck you in a pvp 1v1 and provide awesome utility. Guardians can be decked out for attack, and still be able to soak up most incoming damage. and so on and so forth. However where is that “Fun” aspect in the necro? for most, unless you spec exactly right, it’s not there. They seem a super versatile class, but don’t really excel at anything in particular. There are barely any moments where you feel like you are on top of things. I tends to feel like a bit of a struggle on every encounter you face. rarely do you win a 1v1 in things like pvp and WvW and unless you are in a zurg, any passing warrior, guardian, thief, Mesmer, ect can just outlast any burst you have and slaughter you. The only time that I feel like I can easily win are normal PvE fights. And that’s not what I want, it’s PvP that has been the lich pin of GW games and If I’m not feeling useful or good in that, then there is a big problem.
I’t is a bit late and I don’t feel like I articulated my point to well, but I’ll leave up to you guys to discuss. Shoot me down if i’m wrong, I’d love that so I can figure out what I’ve been doing wrong this whole time.
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