Showing Posts For Skytan.9260:
I did tier 1 and then tier 2 Gnash and got the achievement as intended. Then I went on to Ellen version, realized I could start with Tier 2 and did that, the achievement dinged on my screen but upon close inspection still said 1/2 tiers. I knocked it down to Tier 1 and upon completion…nothing. Now I’m said. Pretty please fix this.
Well I did it, beat the whole kitten thing, was intense, and painful. And amazingly fun.
despite everyone saying we dont want these awful mechanics in dungeons , well here we go again.
did they learn nothing from mf ?
Don’t say everyone because I like those mechanics, it gives a challenge.
lulz – I am guessing your an anet employee trying to defend this car crash of a dungeon.
Yeh it sucks when you’re still enduring it, but it felt really good when I put frizz down. Challenge has it’s upsides.
yeh, you guys are gonna love this boss once you get to the next one
The next boss with the canons and mai trin makes frizz look like a cakewalk.
Woot! Just got it.
You can say that again.
Makes me and my group very, very, very sad. Anyone else?
Okay thanks, I may end up playing Ranger because of what you guys said.
What would you suggest as a class that will force me to learn damage avoidance, while still giving me some lee-way so it’s not a miserable experiance?
Hello,
I’m pretty new to this game, been playing a week or so, and I’ve having a lot of trouble with picking a class.
I’ve tried both warrior and elementalist up to around 15. I prefer casters typically but I had a lot more success with the warrior.
The issue is I’m finding everything just kinda hard, probably as a result of being a long-time WoW player. Dodging and any sort of movement during solo PvE is very far out of my comfort zone. I can certainly not stand in fire, but that’s about it. I understand that it’s a skill I need to master for both PvE and PvP (which is a big interest of mine, eventually), but is their a class that will ease me into it more?
Essentially I’m looking for the class WoW players should go to in order to adjust to the drastically different dynamics of the game. Something I can learn to avoid damage instead of just mitigating it, without being punished very much for failing.
The only things I’d say are really out of the question are Thief and Engineer, if one of those is perfect for this I might change my mind though.