Showing Posts For Slew Foot.7015:

Possible Clocktower Bug (Everyone in overflow?)

in Bugs: Game, Forum, Website

Posted by: Slew Foot.7015

Slew Foot.7015

So I was trying to complete the clocktower earlier and when the ability to get out of overflow popped up, I took it and was sent to my server instance where there was only one other person. This was really cool as it allowed me to complete it without anyone blocking my view…

But I don’t think that’s what was intended…20+ people in the instance in overflow, no one on the server (Sorrow’s Furnace is my world).

My theory is that because the clocktower sends you back into an instance so quickly, everytime you do it resets the overflow timer so everyone remains in overflow even if the server has emptied out. But I don’t really know…I tried with two other characters and both remained in overflow until I got tired of it.

Commanders....

in WvW

Posted by: Slew Foot.7015

Slew Foot.7015

As a military historian, actually, Alexander the Great jumped into the fray at every chance he got. He didn’t shout orders between kills because that would be pointless… And Sun Tzu may or may not have existed. If he did exist, he was a general and a philosopher. Whether he led from the front or not is of course unknown. If you’re going to use historical examples, please know your history.

That said, commanders should definitely turn off their icon when not leading (doing jumping puzzles primarily comes to mind). I also agree that commander should cost badges rather than gold. While commander is useful in PVE (Finding the zerg in Straits of Devastation is easily done with a commander there), it is primarily a WvW tool. Having commander cost badges would at least mean the player who has it has a good deal of experience in WvW. Doesn’t mean they’re still not an idiot and suck at leading, there’s no way to avoid having commanders suck. But at least they know how to get kills and find their way around WvW maps if they can afford spending badges to get commander.

I don’t see any problem with commanders leading from the front. They’re contributing more if they’re adding DPS as well as leading.

Griffonrook run doesn't add to explorer achievement

in Bugs: Game, Forum, Website

Posted by: Slew Foot.7015

Slew Foot.7015

Lornar’s Pass – Griffonrook Run
Level 80
Asura Elementalist
Sorrow’s Furnace Server

I was at 171/172 for Shiverpeaks explorer and knew that I still hadn’t been to Griffonrook, when I went there it did not add anything.

Personal Story: Forging the Pact bug (blocking progress)

in Bugs: Game, Forum, Website

Posted by: Slew Foot.7015

Slew Foot.7015

Still bugged for me too…just tried for second time, Trahearne followed me all the way through but the rest of the team got stuck in the cave where they were rescued. Got to the last barrier and nothing happened.